Kirk Hamilton
๐ค SpeakerAppearances Over Time
Podcast Appearances
Speaking of artificially made things, what are we talking about today?
I mean, I've played as much as I need to play.
but it but it's fun i like it it's like it's unusual that a game like this is coming out in 2026 it feels like a game that should have come out 15 years ago um it feels like it's it's meant to hang out alongside vanquish and bayonetta and dead space on the on the xbox 360 dark void i always think of the jetpack game dark void with no one amazing everybody has forgotten but me
Because it feels like that was a time of experimentation and new IPs because you could get away with it because it only costs you $10 million to make a game as opposed to $100 or even $300 million to make a game.
And so I'm glad that this game exists because it just feels refreshing at a time when mostly what we're seeing is sequels or continuations and or live services as kind of new things.
There aren't a lot of new just kind of
standalone, big budget, single play, just traditional narrative games the way that this is.
It's actually the way that Kirk, you described the combat with the
Hacking and shooting and trying to dodge enemies while at the same time you're doing this hacking mini game with your face buttons.
I think if you haven't played the game, that might sound super overwhelming, but actually in practice, it works really well.