Kirk Hamilton
๐ค SpeakerAppearances Over Time
Podcast Appearances
It's more of a Lovecraftian hell world where nothing is as it seems.
Dangerous enemies lurk around every corner, powerful eclipses rewrite the rules of reality, and time does not function as it should.
Arjun and his companions find themselves trapped in a surreal spiral of looping time and madness as their grip on reality slips and he continues to fight his way forward.
You start shooting stuff and you go in loops because it's a roguelike and it's pretty damn fun.
So we've all played kind of similar amounts, not a whole ton, but I think enough to know what this game is kind of about.
Yeah, we can talk more about the sound and the situational awareness maybe when we get a little deeper into it.
What are you thinking of this game, Big Picture?
And yeah, I do appreciate how there are just some persistent things in the level, I guess is how I would describe what you're describing, Jason.
You open a door and the door stays open.
There are some doors that once you open them, you can then access the boss.
So you don't have to play through the whole level if you die at the boss, though you can play through the whole level since playing through the level gets you upgrades and gets you new artifacts and all kinds of new things, more powerful weapons, etc.,
I suppose first of all I should say I've died six times.