Emily Sondering
👤 PersonAppearances Over Time
Podcast Appearances
just took that initiative i was like wow do you want a job this is your job interview so i literally offered them the position right then and there and ever since they've been helping me with small tasks and also helping me bug fix which is truly the most painful part of my game that being said i am still programming my game unfortunately i did not yeah i'm still working on that
just took that initiative i was like wow do you want a job this is your job interview so i literally offered them the position right then and there and ever since they've been helping me with small tasks and also helping me bug fix which is truly the most painful part of my game that being said i am still programming my game unfortunately i did not yeah i'm still working on that
just took that initiative i was like wow do you want a job this is your job interview so i literally offered them the position right then and there and ever since they've been helping me with small tasks and also helping me bug fix which is truly the most painful part of my game that being said i am still programming my game unfortunately i did not yeah i'm still working on that
Yeah, so I am self-taught on everything. I did go to college, but I went to college for English, which is, I mean, technically I do. There's a lot of narrative in my game. But when I went to college, it was more for analyzing literature and not very much creative work. So I actually feel like I didn't really gain a lot of English skills from attending university.
Yeah, so I am self-taught on everything. I did go to college, but I went to college for English, which is, I mean, technically I do. There's a lot of narrative in my game. But when I went to college, it was more for analyzing literature and not very much creative work. So I actually feel like I didn't really gain a lot of English skills from attending university.
Yeah, so I am self-taught on everything. I did go to college, but I went to college for English, which is, I mean, technically I do. There's a lot of narrative in my game. But when I went to college, it was more for analyzing literature and not very much creative work. So I actually feel like I didn't really gain a lot of English skills from attending university.
So I will thank UCLA, though, because they have a game development club. And that's what led me to making games. Oh, wow. So in that, they have students kind of teaching each other. So in that way, I definitely got a lot of mentorship. But I've never taken a course. I've never paid to learn anything. If I don't know how to do something, I Google how to do this thing. On YouTube.
So I will thank UCLA, though, because they have a game development club. And that's what led me to making games. Oh, wow. So in that, they have students kind of teaching each other. So in that way, I definitely got a lot of mentorship. But I've never taken a course. I've never paid to learn anything. If I don't know how to do something, I Google how to do this thing. On YouTube.
So I will thank UCLA, though, because they have a game development club. And that's what led me to making games. Oh, wow. So in that, they have students kind of teaching each other. So in that way, I definitely got a lot of mentorship. But I've never taken a course. I've never paid to learn anything. If I don't know how to do something, I Google how to do this thing. On YouTube.
So I started just doing writing and games because that's all I knew as an English major. And then slowly I got to designing them. And I actually worked briefly for a mobile game doing some...
So I started just doing writing and games because that's all I knew as an English major. And then slowly I got to designing them. And I actually worked briefly for a mobile game doing some...
So I started just doing writing and games because that's all I knew as an English major. And then slowly I got to designing them. And I actually worked briefly for a mobile game doing some...
community management writing and design and that's actually how i got i actually so before i became a full-time indie game developer i actually also worked at meta for a while i actually got that job at meta because they saw me design for a mobile game and they thought oh maybe you could design a mobile app for us too so i just got into that more naturally and then in terms of other aspects
community management writing and design and that's actually how i got i actually so before i became a full-time indie game developer i actually also worked at meta for a while i actually got that job at meta because they saw me design for a mobile game and they thought oh maybe you could design a mobile app for us too so i just got into that more naturally and then in terms of other aspects
community management writing and design and that's actually how i got i actually so before i became a full-time indie game developer i actually also worked at meta for a while i actually got that job at meta because they saw me design for a mobile game and they thought oh maybe you could design a mobile app for us too so i just got into that more naturally and then in terms of other aspects
UI design, which is a huge aspect of my game. I just taught myself how to use Figma. In terms of Unity, I also just taught myself. I mean, coding, I had one friend. I was like, you know, about eight months ago, I was like, I need to learn how to code for this game. And I have a lot of friends who code. So I asked one of my friends to just come over and give me like a few coding lessons.
UI design, which is a huge aspect of my game. I just taught myself how to use Figma. In terms of Unity, I also just taught myself. I mean, coding, I had one friend. I was like, you know, about eight months ago, I was like, I need to learn how to code for this game. And I have a lot of friends who code. So I asked one of my friends to just come over and give me like a few coding lessons.