Mike Shea
👤 PersonAppearances Over Time
Podcast Appearances
So a couple of months ago, we released the PDF for the City of Arches and we let it stay out there for a while to get any kind of typos or any problems that people saw or anything like that. We let it go out for, I think, about six weeks, maybe even longer than six weeks. And it's even been up for sale. The PDF has been up for sale on the Sly Flourish bookstore.
So a couple of months ago, we released the PDF for the City of Arches and we let it stay out there for a while to get any kind of typos or any problems that people saw or anything like that. We let it go out for, I think, about six weeks, maybe even longer than six weeks. And it's even been up for sale. The PDF has been up for sale on the Sly Flourish bookstore.
So you can actually buy it if you did not get it through the Kickstarter. The PDF is now available on it. And we have since updated it based on all the feedback we got. We have a new version, version 1.3.4, which is going to be released to patrons, I think probably Monday, but actually there's a bunch of things happening Monday. So we're going to talk all about it.
So you can actually buy it if you did not get it through the Kickstarter. The PDF is now available on it. And we have since updated it based on all the feedback we got. We have a new version, version 1.3.4, which is going to be released to patrons, I think probably Monday, but actually there's a bunch of things happening Monday. So we're going to talk all about it.
So you can actually buy it if you did not get it through the Kickstarter. The PDF is now available on it. And we have since updated it based on all the feedback we got. We have a new version, version 1.3.4, which is going to be released to patrons, I think probably Monday, but actually there's a bunch of things happening Monday. So we're going to talk all about it.
Mostly it was tiny, tiny little typos. content wise, there was no real change in the City of Arches book. So I don't even know if we have a change log of the specifics, but it was really like very, very minor typo-y kind of things, except in one circumstance. And that was taking a look at the three stat blocks. It's actually only the two stat blocks that we have in this book.
Mostly it was tiny, tiny little typos. content wise, there was no real change in the City of Arches book. So I don't even know if we have a change log of the specifics, but it was really like very, very minor typo-y kind of things, except in one circumstance. And that was taking a look at the three stat blocks. It's actually only the two stat blocks that we have in this book.
Mostly it was tiny, tiny little typos. content wise, there was no real change in the City of Arches book. So I don't even know if we have a change log of the specifics, but it was really like very, very minor typo-y kind of things, except in one circumstance. And that was taking a look at the three stat blocks. It's actually only the two stat blocks that we have in this book.
So I didn't want to put a giant pile of monster stat blocks in this book. We have three stat blocks in it. I didn't want to have a giant monster book in here. I really feel like we have lots of monster books and we should be using those other monster books for this kind of stuff. So but there was one area that we had tried an idea. I tried an idea and and and then changed my mind on it.
So I didn't want to put a giant pile of monster stat blocks in this book. We have three stat blocks in it. I didn't want to have a giant monster book in here. I really feel like we have lots of monster books and we should be using those other monster books for this kind of stuff. So but there was one area that we had tried an idea. I tried an idea and and and then changed my mind on it.
So I didn't want to put a giant pile of monster stat blocks in this book. We have three stat blocks in it. I didn't want to have a giant monster book in here. I really feel like we have lots of monster books and we should be using those other monster books for this kind of stuff. So but there was one area that we had tried an idea. I tried an idea and and and then changed my mind on it.
And that was with legendary monsters on whether they should use reactions or legendary actions. And given that Wizards of the Coast started with legendary actions, then tried reactions and then seemed to go back again. I said, you know what? I don't want to be the only one out there publishing a book that has reactions for legendary monsters.
And that was with legendary monsters on whether they should use reactions or legendary actions. And given that Wizards of the Coast started with legendary actions, then tried reactions and then seemed to go back again. I said, you know what? I don't want to be the only one out there publishing a book that has reactions for legendary monsters.
And that was with legendary monsters on whether they should use reactions or legendary actions. And given that Wizards of the Coast started with legendary actions, then tried reactions and then seemed to go back again. I said, you know what? I don't want to be the only one out there publishing a book that has reactions for legendary monsters.
So we're going to change them back to legendary actions. So the two stat blocks for the Nameless King and Abraxas of Chul now use legendary actions instead of reactions. And I think, and we went through the whole stat blocks again, tweaked a lot of stuff about it. Nameless King has more hit points. We wanted the stat blocks to be easy to use, but still really powerful.
So we're going to change them back to legendary actions. So the two stat blocks for the Nameless King and Abraxas of Chul now use legendary actions instead of reactions. And I think, and we went through the whole stat blocks again, tweaked a lot of stuff about it. Nameless King has more hit points. We wanted the stat blocks to be easy to use, but still really powerful.
So we're going to change them back to legendary actions. So the two stat blocks for the Nameless King and Abraxas of Chul now use legendary actions instead of reactions. And I think, and we went through the whole stat blocks again, tweaked a lot of stuff about it. Nameless King has more hit points. We wanted the stat blocks to be easy to use, but still really powerful.
We talked a lot about it on the Sly Flourish Discord server. I got some fantastic feedback from it. And then we updated those two stat blocks. So the two stat blocks for the Nameless King and Abraxas of Chul are Two very high CR stat blocks. One of them is a CR, Nameless King is CR 26, and Abraxas of Chul is a CR 30. And I think they're going to kick people's asses.
We talked a lot about it on the Sly Flourish Discord server. I got some fantastic feedback from it. And then we updated those two stat blocks. So the two stat blocks for the Nameless King and Abraxas of Chul are Two very high CR stat blocks. One of them is a CR, Nameless King is CR 26, and Abraxas of Chul is a CR 30. And I think they're going to kick people's asses.
We talked a lot about it on the Sly Flourish Discord server. I got some fantastic feedback from it. And then we updated those two stat blocks. So the two stat blocks for the Nameless King and Abraxas of Chul are Two very high CR stat blocks. One of them is a CR, Nameless King is CR 26, and Abraxas of Chul is a CR 30. And I think they're going to kick people's asses.