Mike Shea
👤 PersonAppearances Over Time
Podcast Appearances
That roughly equivalent, like a CR3 is roughly equivalent to a sixth level character. So that means that you can have one veteran per character, and that's a really tough fight. And then later on, when you get to 12th, 13th, 14th level, well, now you can have multiple veterans per character, and they're still a threat because they still hit pretty hard. They still do a fair bit of damage.
That roughly equivalent, like a CR3 is roughly equivalent to a sixth level character. So that means that you can have one veteran per character, and that's a really tough fight. And then later on, when you get to 12th, 13th, 14th level, well, now you can have multiple veterans per character, and they're still a threat because they still hit pretty hard. They still do a fair bit of damage.
That roughly equivalent, like a CR3 is roughly equivalent to a sixth level character. So that means that you can have one veteran per character, and that's a really tough fight. And then later on, when you get to 12th, 13th, 14th level, well, now you can have multiple veterans per character, and they're still a threat because they still hit pretty hard. They still do a fair bit of damage.
They still have enough hit points to withstand a couple of blasts. So what it means, one of the things that challenge rating does is it means you really only need one stat block and it can fulfill a whole lot of different roles across the entire level spread. So that's one of the things that challenge rating does, that even though it's this really abstract concept, still has a big advantage.
They still have enough hit points to withstand a couple of blasts. So what it means, one of the things that challenge rating does is it means you really only need one stat block and it can fulfill a whole lot of different roles across the entire level spread. So that's one of the things that challenge rating does, that even though it's this really abstract concept, still has a big advantage.
They still have enough hit points to withstand a couple of blasts. So what it means, one of the things that challenge rating does is it means you really only need one stat block and it can fulfill a whole lot of different roles across the entire level spread. So that's one of the things that challenge rating does, that even though it's this really abstract concept, still has a big advantage.
The other stat block I love, although I don't really love the D&D 2024 version as much, is the cult fanatic. The cultist fanatic is a CR2. So again, one of the reasons I like cultist fanatics is that they do a lot of interesting things, which means as a boss, I've run cult fanatics as bosses for first level characters, and they are really dangerous boss for first level characters.
The other stat block I love, although I don't really love the D&D 2024 version as much, is the cult fanatic. The cultist fanatic is a CR2. So again, one of the reasons I like cultist fanatics is that they do a lot of interesting things, which means as a boss, I've run cult fanatics as bosses for first level characters, and they are really dangerous boss for first level characters.
The other stat block I love, although I don't really love the D&D 2024 version as much, is the cult fanatic. The cultist fanatic is a CR2. So again, one of the reasons I like cultist fanatics is that they do a lot of interesting things, which means as a boss, I've run cult fanatics as bosses for first level characters, and they are really dangerous boss for first level characters.
They're a decent boss, a decent single solo monster for second level characters. At fourth level, you can run basically two cult fanatics against a group of fourth level characters, and that's a pretty good fight. Against sixth and seventh level, you can run multiple cultist fanatics, usually one per character, and that works about right. And then they can turn into minions later.
They're a decent boss, a decent single solo monster for second level characters. At fourth level, you can run basically two cult fanatics against a group of fourth level characters, and that's a pretty good fight. Against sixth and seventh level, you can run multiple cultist fanatics, usually one per character, and that works about right. And then they can turn into minions later.
They're a decent boss, a decent single solo monster for second level characters. At fourth level, you can run basically two cult fanatics against a group of fourth level characters, and that's a pretty good fight. Against sixth and seventh level, you can run multiple cultist fanatics, usually one per character, and that works about right. And then they can turn into minions later.
You can run dozens of cult fanatics. One thing I wish the stat block for the cult fanatic did, though, was make it easier to run multiple cult fanatics at the same time. Unfortunately, the way they work here, they are too bound around using things like spirit weapon, and then if you have to track spirit weapon on... If you have 12 cult fanatics, tracking 12 spirit weapons is kind of a pain.
You can run dozens of cult fanatics. One thing I wish the stat block for the cult fanatic did, though, was make it easier to run multiple cult fanatics at the same time. Unfortunately, the way they work here, they are too bound around using things like spirit weapon, and then if you have to track spirit weapon on... If you have 12 cult fanatics, tracking 12 spirit weapons is kind of a pain.
You can run dozens of cult fanatics. One thing I wish the stat block for the cult fanatic did, though, was make it easier to run multiple cult fanatics at the same time. Unfortunately, the way they work here, they are too bound around using things like spirit weapon, and then if you have to track spirit weapon on... If you have 12 cult fanatics, tracking 12 spirit weapons is kind of a pain.
It would have been better if you just took the pack blade and said they also can make two pack blade attacks and they can do them at range. So if you want to modify the cult fanatic, and actually I think the priest is now better. Let's look at the priest. So the priest stat block, I think is actually a better stat block for the cult fanatic.
It would have been better if you just took the pack blade and said they also can make two pack blade attacks and they can do them at range. So if you want to modify the cult fanatic, and actually I think the priest is now better. Let's look at the priest. So the priest stat block, I think is actually a better stat block for the cult fanatic.
It would have been better if you just took the pack blade and said they also can make two pack blade attacks and they can do them at range. So if you want to modify the cult fanatic, and actually I think the priest is now better. Let's look at the priest. So the priest stat block, I think is actually a better stat block for the cult fanatic.
It's also a CR two, but it has like the radiant flame attack where it can do two, you know, plus five to hit at range attack of 60 feet and does 11 damage. So it does a lot of damage. It's a dangerous creature because it does this, you know, up to 22 radiant damage at CR two, but it's easier to run and you could run a lot of these, right? Because they're just doing multiple attacks.
It's also a CR two, but it has like the radiant flame attack where it can do two, you know, plus five to hit at range attack of 60 feet and does 11 damage. So it does a lot of damage. It's a dangerous creature because it does this, you know, up to 22 radiant damage at CR two, but it's easier to run and you could run a lot of these, right? Because they're just doing multiple attacks.