Sean Merwin
👤 PersonAppearances Over Time
Podcast Appearances
And finally, let's get to our Creator Corner this week, starting with Will Doyle in The Guardian? Could it be? And it is. The Guardian has an article on the upcoming sci-fi horror video game Directive 8020. Friends of the show Will Doyle and Stacey Allen worked on this game. Will said, The Earth is dying and humanity's last hope is a planet called Tau Seta F.
And finally, let's get to our Creator Corner this week, starting with Will Doyle in The Guardian? Could it be? And it is. The Guardian has an article on the upcoming sci-fi horror video game Directive 8020. Friends of the show Will Doyle and Stacey Allen worked on this game. Will said, The Earth is dying and humanity's last hope is a planet called Tau Seta F.
Yet, as the crew of the colony ship Cassiopeia survey the promising planet, they discover that they are not alone. Stalked by a horrifying alien organism that can chillingly mimic its prey, the crew of the Cassiopeia must outwit these predators and return home, with each former friend and crewmate now a potential threat. In other words, it's a playable blend of Alien and The Thing.
Yet, as the crew of the colony ship Cassiopeia survey the promising planet, they discover that they are not alone. Stalked by a horrifying alien organism that can chillingly mimic its prey, the crew of the Cassiopeia must outwit these predators and return home, with each former friend and crewmate now a potential threat. In other words, it's a playable blend of Alien and The Thing.
Will is the game's creative director, and we have a link to the trailer in the show notes as well as that Guardian article.
Will is the game's creative director, and we have a link to the trailer in the show notes as well as that Guardian article.
That is. I mean, Will, people know Will probably on the show from being a D&D creator. But he is also a video game director of, was and may still be with Super Massive Games. And, you know, great... great games coming out of there as well. So check that out. We have Kobold Press launching Monster Vault 2, as Teos mentioned.
That is. I mean, Will, people know Will probably on the show from being a D&D creator. But he is also a video game director of, was and may still be with Super Massive Games. And, you know, great... great games coming out of there as well. So check that out. We have Kobold Press launching Monster Vault 2, as Teos mentioned.
This is for both Tales of the Valiant and 5e, providing over 300 new monsters. A friend of the show, Richard Green, worked on some of these, and I've seen other folks on social media saying that they have added to this project. So you can check out that Kickstarter right now. Link in our show notes. And this last thing, I don't know why it's even up here.
This is for both Tales of the Valiant and 5e, providing over 300 new monsters. A friend of the show, Richard Green, worked on some of these, and I've seen other folks on social media saying that they have added to this project. So you can check out that Kickstarter right now. Link in our show notes. And this last thing, I don't know why it's even up here.
Well, illithids tend to enjoy a small taste of my brain. They're about the only ones. And they've feasted quite well recently, I think. Barely any brain left. Exactly. Well, that was our news and commentary.
Well, illithids tend to enjoy a small taste of my brain. They're about the only ones. And they've feasted quite well recently, I think. Barely any brain left. Exactly. Well, that was our news and commentary.
And this week here on Mastering Dungeons, we are going to talk about the Monster Manual and the previews that have been done by Wizards of the Coast and what we think about monster design in general as we wait with bated breath for the release of the 2024 Monster Manual. So, Teos, what has Wizards of the Coast been doing to prepare here?
And this week here on Mastering Dungeons, we are going to talk about the Monster Manual and the previews that have been done by Wizards of the Coast and what we think about monster design in general as we wait with bated breath for the release of the 2024 Monster Manual. So, Teos, what has Wizards of the Coast been doing to prepare here?
And they become my favorite after I have worked on the rules, because they are a natural extension of that. And they are important. They may be the most important book, because games run on the back of Game Masters. And the monsters are the...
And they become my favorite after I have worked on the rules, because they are a natural extension of that. And they are important. They may be the most important book, because games run on the back of Game Masters. And the monsters are the...
chess piece they are the pawn they are the thing that gets put on the table that the game masters can control so the best way to ruin a really good game is to make not great monsters that dissuade or discourage or disincentivize the game masters from wanting to engage with the game If it's a fantasy role playing D&D type game, you know, obviously.
chess piece they are the pawn they are the thing that gets put on the table that the game masters can control so the best way to ruin a really good game is to make not great monsters that dissuade or discourage or disincentivize the game masters from wanting to engage with the game If it's a fantasy role playing D&D type game, you know, obviously.
No doubt that you, you hit the nail so hard on the head that I don't, I'm, my ears are ringing. Uh, yeah. Martin, our layout, uh, guru who listens to the show. Hey, Martin. Um, The Monster Grimoire was the first book that I led production of. And Martin did not kill me, and I appreciate that.
No doubt that you, you hit the nail so hard on the head that I don't, I'm, my ears are ringing. Uh, yeah. Martin, our layout, uh, guru who listens to the show. Hey, Martin. Um, The Monster Grimoire was the first book that I led production of. And Martin did not kill me, and I appreciate that.