Today's episode is hosted by Harvey Anderson and they are joined on the podcast by Tejas Oza, Lead Game Designer at Double Eleven, Hans Emil, Lead Game Designer at Dynasty Studios, and Erik Brandtman Christersson, Project Manager at ELK Studios.The conversation explores the journey from concept to implementation, focusing on prototyping and pre-development validation. The exchange highlights how early testing and iterative design ensure ideas are viable, align with creative goals, and reduce development risks. Listeners will gain insights into structured validation processes, efficient project planning, and maintaining team alignment during early stages of game development.The discussion also touches on balancing creative vision with practical constraints, refining mechanics through experimentation, and leveraging feedback to optimise outcomes. Professionals and enthusiasts will discover actionable strategies for transforming ideas into polished, playable experiences while streamlining workflows and mitigating potential challenges in the production pipeline.
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3ª PARTE | 17 DIC 2025 | EL PARTIDAZO DE COPE
01 Jan 1970
El Partidazo de COPE
13:00H | 21 DIC 2025 | Fin de Semana
01 Jan 1970
Fin de Semana
12:00H | 21 DIC 2025 | Fin de Semana
01 Jan 1970
Fin de Semana
10:00H | 21 DIC 2025 | Fin de Semana
01 Jan 1970
Fin de Semana
13:00H | 20 DIC 2025 | Fin de Semana
01 Jan 1970
Fin de Semana
12:00H | 20 DIC 2025 | Fin de Semana
01 Jan 1970
Fin de Semana