Return to Bittermold Keep – Shadowdark Gloaming Session 43 Lazy GM Prep
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Hey friends, it's your pal Mike Shea from Sly Flourish, here with another episode of Sly Flourish's Lazy GM Prep. In this weekly show, I go through steps from Return of the Lazy Dungeon Master while preparing for my Sunday role-playing game. In this case, we are coming to the end of my Shadow Dark campaign. I have been running an awesome campaign using the RPG Shadow Dark by Arcane Library, set in the Gloaming, which is the setting from Cursed Scroll 1, also available from the Arcane Library. This show, like all of the work of Sly Flourish, is brought to you by the patrons of Sly Flourish. Patrons get access to all kinds of exclusive adventures, source books, tools, tips, tricks, online tools to help you run your game. They get to join the awesome Lazy DM community over on the Discord server, and they help me put on shows like this. To the patrons of Sly Flourish, thank you so much for your outstanding support.
I believe today is going to be the penultimate session of my Shadow Dark game. We are getting right to the super tippy point of the yam-shaped adventure with lots of different directions that they can go, narrowing down to very few directions that they can go. i had a patron ask me a question about that he said like they said hey i know that you have like a yam shape design where you kind of have a clear start for your campaign you have and then it sort of widens out and then the characters can kind of do lots of different things while still kind of moving generally forward like the outside of the yam right And then as you get closer to the end, it tapers back down again and narrows down until you have kind of this big final conclusion. One of the things that I did with the gloaming campaign is I didn't I had a couple of other potential conclusions. So one of them was, hey, the gloaming is dead and you're not going to be able to stop it.
And maybe you should just collect artifacts and then bring them to Titania, the witch queen or the queen of the fae and use it as passage to go to the realm of the fae. And that was always, and the characters brought up, like, maybe we just get out of here. I mean, this is really terrible. Like where you got people hunting us down and the muggle blob in the sky has a giant jaws that are chewing on the thing. Like it's getting really, really bad. So maybe we should just leave. And then they're like, nah, we gotta give it a shot. Like, let's try. And so they've been doing that. They've been taking the harder course. But I did have some kind of alternative conclusions to this, which is mostly them leaving worlds. I think at one point, I mean, they had opportunities to just literally leave the world where they could pierce open and open a dimensional portal to another world and step through and then they'd be in another world.
I was actually considering jumping to one of the other cursed scrolls and then have them basically restart in a whole new world, which would have been really fun and interesting. So they had those opportunities, but now things have really narrowed down. So in our last session of the game, the characters met with Haldren. Haldren is the husband of Gwendolyn. So Haldren was the wife or the husband of Gwendolyn, who was mother, the two of them were the mother and father of Morrigan, who was one of the main characters, one of the longest surviving characters in it. Morrigan was disintegrated upon the tip of an enrivating blade wielded by a demon after refusing to give up the obsidian witch knife, one of the three things.
which drove haldren bananas he was completely destroyed when he saw his own his he tried to keep his daughter safe he did all these things to keep her safe and then she makes it all the way to him and before they can even talk she's she's killed in front of him he was trapped inside of a big soul vessel as a soul the characters drew him out of the soul vessel and told him hey you've got more work to do like you you can't just leave you can't you know he said just destroy me please
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