Ace
๐ค SpeakerAppearances Over Time
Podcast Appearances
I think it's, I'm just, it's part of that like short form content brained part of me where I just like get into it and it's not being spoon fed to me.
I need that yellow paint.
All right.
Oh no.
Tell me where to go.
Not particularly.
I was excited when I saw the graphics and what it all looked like and the cel-shaded look and the 3D environments and it being a roguelike where you decide what rooms go where.
That excited me.
But once I found out it's just a walking sim puzzle game, I was just like...
Yeah, absolutely.
As soon as it was there.
I thought I got to play fun games.
Oh, gosh.
It's a little nightmare for me.
Well, the roguelike elements, like you said, is every time you end the day, as it were, you...
every time you end the day the the mansion resets and all the rooms you placed they disappear and you just have the foyer consistently that's what you you'll always have the foyer and the three doors and then you'll go there and you'll place the new floor plan every day and you'll see how far you can get but also not only do you have to you know place the rooms in a way that you can keep moving forward and connecting you have to watch your steps because if you run out of steps the steps are the key here yeah
then you have to start over.
That's it.
You can't go any farther.
You pass out.