Ace
๐ค SpeakerAppearances Over Time
Podcast Appearances
So it goes into the wall.
It doesn't go anywhere else.
It's like, oh, you want to go this way, but you see, the only thing you've got that could move you forward is the chapel.
And every time you walk into the chapel, you're going to lose money.
And the money didn't even do anything.
So I was like, whatever.
Who cares, man?
I'll take the chapel every time.
I got the metal detector and the lock picks more than I got the shovel.
Yeah, of course we are.
Uh, it's a, it's a six out of 10, I guess.
It's not a bad game by any means.
I just don't like it.
I like a puzzle game that's been thoroughly thought out by someone.
It's not randomly generated for me every time I go to do it.
Like Outer Wilds.
Outer Wilds is a roguelike puzzle game, but you're what resets, not the entirety of what you were doing.
You know where to go and what to do because you learned it last time.
Here, you don't really learn anything from your previous runs unless you just get lucky on the draw.
I felt like I wasn't getting enough progression, I guess, out of it.