Andrew
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Appearances Over Time
Podcast Appearances
So each click is one shot.
If that gun is really strong, but the weakness of it is it's semi-automatic, but now you can make your actuation really small and your reset activation really short as well.
You can just...
And it feels like an automatic gun.
That's pretty sick that you can guess that.
And so right now I have the right, the left click as a five in your haptics.
Out of five.
Five out of five and the right is on one.
So if you click these now, it's not a big difference, but there are five levels of activation in haptics.
Per button, buttons can be different as well.
It's just, this is kind of a cool thing in the mouse world, I guess.
This is brand new.
This is within a month.
I don't know if you want to try left versus right.
Like I said, this isn't like the craziest thing, but like,
The ability to have this in a mouse is such a smaller version of where you can put this in versus a keyboard where you have full PCBs and individual switches and everything.
So I thought this was kind of cool.
I don't have much to say about it.
How much is it?
a hundred and eighty dollars there is one other cool thing which is super niche which is a lot of people when they're doing something called bunny hopping in in first person shooters is they actually change their jump button from the space bar to the wheel so that you can just bunny hopping is when you jump and you hit the jump like the second you hit the ground which carries momentum in a lot of games which lets you move faster so when people do it on the wheel it makes it so you're always hitting the jump as you land because you're not just pressing space one time you're