Andy Cortez
๐ค SpeakerAppearances Over Time
Podcast Appearances
That's good.
You know, in an era of...
Money being tight, you know.
All the tariffs, you know, affordability.
No, because I've yet to see any movement of combat.
So far, a lot of the movement that I've seen doesn't see... I was mentioning yesterday, the sign of a good game is when the animations are maybe... Sure.
When they feel good.
We're seeing walk cycles, and that's what a lot of early devs do.
It's like, let's just show environments with walk cycles.
Yeah, this definitely looks very, very early in development.
Oh, for sure.
It could be awesome, but I don't... It could also just be one of those that comes out and is a lost soul aside.
You go to our last story, the We News Channel, where we cover all the small news items you need to know about.
Let's start off with gratitude, all right?
That's a cool looking game.
Mio?
Mio, yeah.
That debuted on Nintendo Direct at one point.
It kind of seems like Sega doing something the day that Mario's doing something, you know?
Yeah, exactly.