Ben Lindbergh
👤 SpeakerAppearances Over Time
Podcast Appearances
The basic premise is that you're trying to ascend a spire of death armed with a basic set of offensive and defensive cards.
Your goal is to discover new cards to craft a card deck capable of getting to the top of the spire.
How you do that is up to you.
Buy them at stores, earn them through combat, or discover secret rooms and luck your way into it.
As a roguelike, every run is a bit like gambling.
Sometimes you get lucky, sometimes you don't.
But most of the time, you're threading the needle between risk and reward.
And you're not losing any money, except the money you spend on the game, which isn't that much, as we'll cover in a second.
The original Sway the Spire was super addicting.
So how does the second one build upon the first?
The short answer is that it's basically more of the same with a little something extra, but that's like turning a 10 out of 10 game into an 11 out of 10 game.
What are we on the midnight meter here?
I'm talking about more character classes to experiment with, more card options for more strategies and an all new multiplayer mode where you can do cooperative runs with up to four players.
Even though it is only in early access, it already is one of the top five most played games on Steam and sold 4.2 million copies in its first two weeks.
And it's only $24.99.
I can only imagine what the full release will bring.
Thanks, JB.
Thanks to everyone who contributes to these.
Again, ringerverse recommends at gmail.com.
The inbox is always open.