Blessing Adeoye Jr.
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I'm sure.
And it's a society throughout there.
And it was when I, I don't know.
I think he, I think he's got a real good argument to stand on.
I just think it's not fun to say that.
you don't hate EA or that EA isn't evil or whatever.
Let's try to clinically take it apart and not get mad at each other.
Chat is who I'm talking to, right?
For what he's saying, he's probably not wrong.
Because it sounds to me of... Mr. Kim...
maybe shouldn't make a game that big.
You know what I mean?
Like, you know what I mean?
It's like, that's the idea of like, well, I have to use AI to make this fucking game.
Well, why aren't we making a smaller game that's handcrafted and doing this?
And obviously, maybe the vision is to be as big as possible.
We're talking on the heels of Stellar Blade, a game people really liked and how they would want it to be bigger, I'm sure, and yada, yada, yada.
You get into that conversation.
But it's also the fact that I think when you talk about China putting out games between 1,000 and 2,000 people working on them and yada, like, are those games...
I it's hard to talk about this because every gamer is different, right?