Blessing Adeoye Jr.
๐ค SpeakerAppearances Over Time
Podcast Appearances
A former BioWare executive has criticized players' suggestions that the studio should never have made Anthem in the first place.
Last week, as Anthem's servers were shut down seven years after the game's release, Anthem executive producer Marc Dura released a video post-mortem lasting nearly four hours.
Following this, in a 40-minute interview with YouTuber Destin Laguerre, Marc Dura discussed the game's development further and defended the decision to make the game in the first place.
As the interview concluded, Dura was asked if there was anything he wanted to clarify about Anthem and its history.
He replied by questioning anyone who said Bioware should never have made Anthem in the first place because it should have stuck to single-player RPG games.
Dura pointed out that since its foundation in 1994, Bioware had tried numerous new ideas and that Anthem was simply another evolution in another of its numerous attempts to try something different.
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So I don't know that that argument holds a lot of weight for me.
To me, it's like, yeah, your studios evolve and they try new things.
And was Anthem too big of a reach?
Yeah, sure.
Or yeah, for sure.
But could you tell at the time?
Could you tell?
But could you tell at the time?
I don't know.
I don't know that you could, end quote.
I fuck with it.
Yeah, your single-player RPG is going to be fucking... Online only.