Brandon Baum
👤 SpeakerAppearances Over Time
Podcast Appearances
All of the above.
I think, so for us, boards has become the art directors, almost like Bible.
It's just a great way to collaboratively share with the team their sort of like art direction, have the director feed into it, the producer say no, that's out of budget, and then just continuously have this like really fun back and forth collaborative space that
in real time if you as the producer like okay we can't do that but you can instantly kind of just visualize to the team what is feasible like it's crazy you can go online find an image of a prop that you're about to buy for the shoe find an image of the location from the the location scout and then use firefly to just bring those ingredients together to just visualize exactly what the scene will look like with the props in the set with the right actor in the right outfit
And it's like, cool.
We can now really, really just start visualizing exactly how the shop is going to come together.
So when we show up and set, there's no surprises, especially that's been a superpower for our clients that we work with.
Just really getting, being able to show them what the output is going to look like before we get into the edit.
So they're not like, oh, I don't like that.
And then you're like, well, that would mean a full reshoot.
And that really should have been a tan suit.
Yeah, exactly.
Exactly.
That's amazing.
Interesting.
It's funny you say that.
So someone in the team is currently building out an AI storyboarding tool.
So I think the thing that excites me about Agentix so much is I think everyone's just going to build out their own suite of tools for them personally.
Anyway, the reason I go into that is because...
a creative director in the team was telling me that he's building out a tool where because he still really loves drawing storyboards and he doesn't want to take it away from him but he wishes that you know the the last like i guess 50 that we were talking about before could just get offloaded like he's really structurally building it and and kind of getting the design and the shape together because that's his creative workflow and that's his process