Bruce Straley
๐ค SpeakerAppearances Over Time
Podcast Appearances
coving to the chicken foot, you're doing your own thing, you're independent, the industry at large dealing with many problems as always or whatever, but it really is this AI business, what you see over at Xbox, right?
And you see PlayStation occasionally trying to tackle it in some other way, but everywhere it's happening to some degree or whatever.
And so then do you go, whew, thank God I got out of having a giant corporate overlord, or do you go, whew, they're burning down the entire house and it's going to get everybody no matter what?
That's the hope, right?
That if people continue to lean into all this AI bullshit and get fed just the lowest common denominator, this thing, that the things that aren't using that stand out even more, where you do look at something like Claire Obscura, you do look at something like Wildflower Interactive.
I mean,
That's not what's going to happen.
When AI takes away the work you're doing at your job, what are you doing?
You're not working a job anymore.
Let's cut to the Microsoft example.
The reason they're shoving AI into everything is to try to streamline and pay fewer people to do the jobs they're already doing.
So it's like we don't see the end of this.
Story number three on the Roper Report.
Dead Island 3 is aiming for a 2028 release with the sequel now the primary focus of the studio.
This is Connor McCarr over at Eurogamer.
Financial documents have revealed that not only is Dead Island 3 in development at Dambuster Studios, but it's aiming for a 2028 release.
This was spotted by the user.
I love it when the news is spotted by some user.
This is an ex-user.
It was spotted by ex-user Bogorad222, who posted the Dan Buster annual financial report online, including a brief overview of the company and what's currently working on.