Chad
๐ค SpeakerAppearances Over Time
Podcast Appearances
Okay.
That's what I was thinking too.
Yeah.
The new gap and the railing around at the B-Bomb site is kind of gross.
But here's here's a question that we had.
We didn't touch on all of our conversation on the reload update was from the perspective of the CT side.
So I'm assuming that means that none of us think it's going to have a very big difference to the T side whatsoever.
Because you don't do as much spamming, obviously.
You don't have any anchor rolls.
Not that frequently.
And the spamming angle doesn't have as much of an importance to things.
I guess the only time on the T side it might actually wreck you is if the CTs are executing some kind of aggressive piece of map control or retaking Xbox or something.
Yeah, catch you off guard, but...
right um but the main thing for me is the jury is out the jury has not there's no verdict from the jury the you know we will have to wait and see for pro games for how to be played for how aggressively people seem to hate this update when it came out like three days later i'm seeing crickets on people who think it's like the biggest criticism you got is what yanko said where it's like nobody asked for this and it's like yeah but it hasn't changed the game in any meaningful way you know
It's like a rival.
We got to figure out the language.
We got to be able to convert it into something we can all understand.
Reloading has been refactored to encourage more careful consideration of the use of ammo.
When you reload a magazine-fed weapon, all remaining ammo in the magazine is discarded and a new full magazine is taken from the reserves.
Reserve ammunition is now represented either as number of magazines, shells, or bullets, depending on the weapon.