Chris Raroque
๐ค SpeakerAppearances Over Time
Podcast Appearances
This is a really cool one.
But yeah, that's it on the illustrations.
I don't know if you have any thoughts, Greg, or any questions or anything.
Nice, okay.
So another thing, the next thing is iconography.
This is something that I see, this is a huge tell for vibe-coded apps because usually when you vibe-code an app, you don't really think too much about the icon style, but it has a huge impact on the app's feel.
So I'll give you an example.
This is my budgeting app, Luna.
This is the best way to illustrate this.
look at the tabs on the bottom I chose specifically lined icons which means that they're not filled these are filled icons on the right here there is a difference between these two and it's very subjective some people would prefer the left some people would prefer the right but
The key rule, though, that I see a lot of apps making is they love to mix and match these things unnecessarily.
Here's on the right where we mix lined and filled icons.
This is a lined icon and then the others are filled icons.
It's really small and subtle, but it is one of those things where if you look at all three of these, again, it's subjective.
Some people actually might prefer this one on the very right, but
Personally, I really prefer the one on the left.
And then the tab that's actually selected can have a filled icon instead.
So these transition to the filled icons when they're clicked.
Very, very subtle thing, but iconography is one of those things where when you choose really good icons, it really does elevate an app.
But more importantly, if you choose bad icons or you're incorrectly matching them or using different ones that don't match, they're from different sets, it really does decrease the quality of the app.