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Appearances Over Time

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Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Right.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Right.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

VHS-based, we should point out.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

VHS-based, we should point out.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

VHS-based, we should point out.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Which was I mean, it looks archaic, but it's a remarkable technology at the time to be able to do that.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Which was I mean, it looks archaic, but it's a remarkable technology at the time to be able to do that.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Which was I mean, it looks archaic, but it's a remarkable technology at the time to be able to do that.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Yeah, and this was 85. One of their designers was the legendary Tom Crane who designed Pitfall, one of my favorite all-time games on the Atari.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Yeah, and this was 85. One of their designers was the legendary Tom Crane who designed Pitfall, one of my favorite all-time games on the Atari.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Yeah, and this was 85. One of their designers was the legendary Tom Crane who designed Pitfall, one of my favorite all-time games on the Atari.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

But it was a good team, and they went apparently to these Tamra performances. They were also inspired by Dragon's Lair. Do you remember that game?

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

But it was a good team, and they went apparently to these Tamra performances. They were also inspired by Dragon's Lair. Do you remember that game?

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

But it was a good team, and they went apparently to these Tamra performances. They were also inspired by Dragon's Lair. Do you remember that game?

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

It looked cool. I mean, it was an animation game where it was fully animated and used LaserDisc to project this animated footage. So it looked awesome, but it wasn't that great. The gameplay wasn't great.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

It looked cool. I mean, it was an animation game where it was fully animated and used LaserDisc to project this animated footage. So it looked awesome, but it wasn't that great. The gameplay wasn't great.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

It looked cool. I mean, it was an animation game where it was fully animated and used LaserDisc to project this animated footage. So it looked awesome, but it wasn't that great. The gameplay wasn't great.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Yeah, but you're not actually controlling the player, which was the big difference in these games from the regular games.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Yeah, but you're not actually controlling the player, which was the big difference in these games from the regular games.

Stuff You Should Know
Selects: Night Trap: The Video Game Failure that Changed the Industry

Yeah, but you're not actually controlling the player, which was the big difference in these games from the regular games.