Conrad Irwin
๐ค SpeakerAppearances Over Time
Podcast Appearances
And you feel amazing because you've got to implement the thing that you wanted to build. And so it's been really helpful to do that. In general, obviously, the whole code base is open source. We intend to keep it that way. We want people to make Z the editor that they want. And so really encouraging people to send in changes. And they can be pretty major.
There's been one contributor working tirelessly on what he calls Zen mode, which is how do you get rid of all the UI? And so setting by setting, he's adding them all in so he can do that. But a lot of people just come in, they're like, hey, I hit this bug, here's a fix, let's do that.
There's been one contributor working tirelessly on what he calls Zen mode, which is how do you get rid of all the UI? And so setting by setting, he's adding them all in so he can do that. But a lot of people just come in, they're like, hey, I hit this bug, here's a fix, let's do that.
There's been one contributor working tirelessly on what he calls Zen mode, which is how do you get rid of all the UI? And so setting by setting, he's adding them all in so he can do that. But a lot of people just come in, they're like, hey, I hit this bug, here's a fix, let's do that.
And so really trying to make sure that the community is kind of making Zed the editor they want to see, it helps everyone. And so I would strongly encourage you if you are using Zed or if you're not yet using Zed to use it and then fix the bugs that you find.
And so really trying to make sure that the community is kind of making Zed the editor they want to see, it helps everyone. And so I would strongly encourage you if you are using Zed or if you're not yet using Zed to use it and then fix the bugs that you find.
And so really trying to make sure that the community is kind of making Zed the editor they want to see, it helps everyone. And so I would strongly encourage you if you are using Zed or if you're not yet using Zed to use it and then fix the bugs that you find.
There's about 2000 issues. Some of them are tagged with, I can't remember the name, but it's like a first issue tag. Otherwise, my suggestion to anyone trying to get into anything is find something that irks you or something that you miss from the editor you were in before and build it or file an issue about it and discuss it. We're very happy as a team to pair with people. It saves a lot of time.
There's about 2000 issues. Some of them are tagged with, I can't remember the name, but it's like a first issue tag. Otherwise, my suggestion to anyone trying to get into anything is find something that irks you or something that you miss from the editor you were in before and build it or file an issue about it and discuss it. We're very happy as a team to pair with people. It saves a lot of time.
There's about 2000 issues. Some of them are tagged with, I can't remember the name, but it's like a first issue tag. Otherwise, my suggestion to anyone trying to get into anything is find something that irks you or something that you miss from the editor you were in before and build it or file an issue about it and discuss it. We're very happy as a team to pair with people. It saves a lot of time.
And so, you know, filing an issue and trying to talk to someone in Discord helps a lot.
And so, you know, filing an issue and trying to talk to someone in Discord helps a lot.
And so, you know, filing an issue and trying to talk to someone in Discord helps a lot.
I think what it would be is remember to keep things simple for newcomers. I've been doing Rust for about a year now and I just about feel like a beginner. So if we can make it simpler for people joining in, I think that will help with everything.
I think what it would be is remember to keep things simple for newcomers. I've been doing Rust for about a year now and I just about feel like a beginner. So if we can make it simpler for people joining in, I think that will help with everything.
I think what it would be is remember to keep things simple for newcomers. I've been doing Rust for about a year now and I just about feel like a beginner. So if we can make it simpler for people joining in, I think that will help with everything.
Well, thank you for organizing this and great to spend time.
Well, thank you for organizing this and great to spend time.
Well, thank you for organizing this and great to spend time.