Evan Hafer
๐ค SpeakerAppearances Over Time
Podcast Appearances
And with each new version of it, you get like, it's much smaller now. It used to be we had a cable, and the cable was attached to the ceiling on a wire so that you can move back and forth with all these wires connected to you when you had the Oculus. So you had to be plugged into the computer, actually. But now you're not. Now it's just on your head.
And with each new version of it, you get like, it's much smaller now. It used to be we had a cable, and the cable was attached to the ceiling on a wire so that you can move back and forth with all these wires connected to you when you had the Oculus. So you had to be plugged into the computer, actually. But now you're not. Now it's just on your head.
And with each new version of it, you get like, it's much smaller now. It used to be we had a cable, and the cable was attached to the ceiling on a wire so that you can move back and forth with all these wires connected to you when you had the Oculus. So you had to be plugged into the computer, actually. But now you're not. Now it's just on your head.
And now it's fucking resolution's pretty goddamn good. And it's weird. Like, you do things like you can go to a comedy club and you sit in the audience and there's all these other people in there and there's a comedian on stage. It's fucking strange.
And now it's fucking resolution's pretty goddamn good. And it's weird. Like, you do things like you can go to a comedy club and you sit in the audience and there's all these other people in there and there's a comedian on stage. It's fucking strange.
And now it's fucking resolution's pretty goddamn good. And it's weird. Like, you do things like you can go to a comedy club and you sit in the audience and there's all these other people in there and there's a comedian on stage. It's fucking strange.
There's all these little online games you can play with other people, 3D shooters and shit, and you've got goggles on and you feel like you're in the game. It's real weird. And most people are kind of freaked out by it. So I don't think it's... Like, they went with that whole meta thing. They thought everybody was going to dive into the metaverse. But I think...
There's all these little online games you can play with other people, 3D shooters and shit, and you've got goggles on and you feel like you're in the game. It's real weird. And most people are kind of freaked out by it. So I don't think it's... Like, they went with that whole meta thing. They thought everybody was going to dive into the metaverse. But I think...
There's all these little online games you can play with other people, 3D shooters and shit, and you've got goggles on and you feel like you're in the game. It's real weird. And most people are kind of freaked out by it. So I don't think it's... Like, they went with that whole meta thing. They thought everybody was going to dive into the metaverse. But I think...
There's this uncanny valley between like you put the goggles on and you're in the world and you kind of feel it. You feel uneasy. Like this is weird. This feels weird. VR feels strange. Like a lot of people make some dizzy. They want to take it off.
There's this uncanny valley between like you put the goggles on and you're in the world and you kind of feel it. You feel uneasy. Like this is weird. This feels weird. VR feels strange. Like a lot of people make some dizzy. They want to take it off.
There's this uncanny valley between like you put the goggles on and you're in the world and you kind of feel it. You feel uneasy. Like this is weird. This feels weird. VR feels strange. Like a lot of people make some dizzy. They want to take it off.
Yeah, mine is too. But I think they're going to get to a point where it's not going to feel weird. There's some commercial applications. There's a company called Sandbox, and they have this fucking amazing game called Deadwood Mansion. And in Deadwood Mansion, you go into this warehouse space. They have one in Austin. They have one in Woodland Hills, where we used to go.
Yeah, mine is too. But I think they're going to get to a point where it's not going to feel weird. There's some commercial applications. There's a company called Sandbox, and they have this fucking amazing game called Deadwood Mansion. And in Deadwood Mansion, you go into this warehouse space. They have one in Austin. They have one in Woodland Hills, where we used to go.
Yeah, mine is too. But I think they're going to get to a point where it's not going to feel weird. There's some commercial applications. There's a company called Sandbox, and they have this fucking amazing game called Deadwood Mansion. And in Deadwood Mansion, you go into this warehouse space. They have one in Austin. They have one in Woodland Hills, where we used to go.
It was right down the street from the studio. You put goggles on, and all of a sudden, you're in a mansion. You've got a shotgun, and zombies are running at you from everywhere. And boom, you're blowing their heads off. Seriously?
It was right down the street from the studio. You put goggles on, and all of a sudden, you're in a mansion. You've got a shotgun, and zombies are running at you from everywhere. And boom, you're blowing their heads off. Seriously?
It was right down the street from the studio. You put goggles on, and all of a sudden, you're in a mansion. You've got a shotgun, and zombies are running at you from everywhere. And boom, you're blowing their heads off. Seriously?
It's fucking amazing. Dude, no one in my family wants to play it anymore. Why is it too intense? I get very intense. Very intense when I'm killing zombies.
It's fucking amazing. Dude, no one in my family wants to play it anymore. Why is it too intense? I get very intense. Very intense when I'm killing zombies.