Gary Whitta
๐ค SpeakerAppearances Over Time
Podcast Appearances
And we know they're on the other side, like waiting for us to run.
These motherfuckers.
And so Adam, he said, I'm going to pop some smoke.
And so we popped, he threw a bunch of smoke into the elevator and took it.
And then we ran because he had it.
it's not like a super exciting, but it's one of those things like, oh man, that was so cool.
Much like Helldivers, the success of these games is based on those moments, you know, where you've got to like, but the next thing, I've got to tell Mike about this shit that happened last night in Art Raiders because it is that game that develops those kind of viral cinematic, those kind of moments where you're like, oh, that was so fucking, I got to clip that.
Like it's that, it has that.
It has that same, even though it's a very, very different game, Helldivers is like just steam in and start fighting.
Art Raiders is much more like,
be careful, hide, like don't just start fucking firing at things and be nervous anytime you're around other players because you just don't know.
And the matchmaking is really, really good.
They're just like aggression-based matchmaking system where I'm not very sweaty.
I don't necessarily want to PVP a lot.
So when I go in,
Um, I'm not seeing, I'm seeing a lot of, when I see other players like me who immediately go, don't shoot, you know, I'm friendly.
I don't want, I want any trouble.
Um, but when you go in with someone, so some, I'm, I'm playing with this other guy, Dave Chen.
I don't know if you know Dave, but I've been around forever.
Cool guy.