Gary Whitta
๐ค SpeakerAppearances Over Time
Podcast Appearances
I think this has elements of a lot of those simulator kind of games and there's like snow, all terrain, you know, driving big trucks in the snow type games. And those are really cool. But like, this has got like a business. The more this trailer goes on, this is another one was like, what really this as well? Like, You run the business and logistics and supply chain. It's fucking mad.
I'm fascinated to know how they've made all of this work within a coherent game design. This looks really interesting to me. Look at this shit. This actually looks pretty cool. This big fucking tree thing. The fuck is that? Big digger? I love this. Look at this. Pushing big rocks around. This looks fucking awesome. Right?
I'm fascinated to know how they've made all of this work within a coherent game design. This looks really interesting to me. Look at this shit. This actually looks pretty cool. This big fucking tree thing. The fuck is that? Big digger? I love this. Look at this. Pushing big rocks around. This looks fucking awesome. Right?
And I just discovered this last night just because I was going through the Xbox trailers. Hell yeah. Anyway. Get on the stream with Mike. Play this. This is an Expedition 33 with the two trailers that popped off for me when I was watching them last night.
And I just discovered this last night just because I was going through the Xbox trailers. Hell yeah. Anyway. Get on the stream with Mike. Play this. This is an Expedition 33 with the two trailers that popped off for me when I was watching them last night.
We complain all the time about how there aren't enough original, like, big swings out there. This is an original big swing. 1,000%. So let's root for it.
We complain all the time about how there aren't enough original, like, big swings out there. This is an original big swing. 1,000%. So let's root for it.
Yeah, and maybe one in 20 of them will actually come to pass.
Yeah, and maybe one in 20 of them will actually come to pass.
I can see the appeal. From a game design, I mean, look at all this stuff. Like, you plot your routes. It's like, like I said, supply chain, logistics. Look at all this. It's like, how is all this in one game? Do you know what it is for me? And it's all presumably playable on a controller, right?
I can see the appeal. From a game design, I mean, look at all this stuff. Like, you plot your routes. It's like, like I said, supply chain, logistics. Look at all this. It's like, how is all this in one game? Do you know what it is for me? And it's all presumably playable on a controller, right?
Right? But to a lot of people, that's really appealing. They love that. Yeah. And let's think, job simulators are everywhere.
Right? But to a lot of people, that's really appealing. They love that. Yeah. And let's think, job simulators are everywhere.
Would you play this?
Would you play this?
I feel like this would be a good one to stream when it comes out.
I feel like this would be a good one to stream when it comes out.
Yeah, let's do it.
Yeah, let's do it.
There's no way there isn't one. Go on Steam right now. There's got to be like 10 of them.