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George Szpiro

πŸ‘€ Speaker
171 total appearances

Appearances Over Time

Podcast Appearances

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

So that's a famous example of a paradox that led to very deep mathematics 2,000 years later.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

Yeah, right.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

Exactly.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

So that's the definition of a paradox, I guess.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

It sounds just totally absurd.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

There are three kinds of paradoxes.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

There are paradoxes which are called veridical paradoxes.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

They are propositions that sound absurd, but when you dig into them, you find out that in fact they are true.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

They are simply unintuitive.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

for example uh many of your listeners have probably heard about the monty hall problem that was a television show uh many years ago let's make a deal

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

Yes, exactly.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

So there was Monty Hall and he asked somebody from the audience to come on stage and he said, here are three doors.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

Behind one of the doors, there's a car.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

And if you open the right door, you get the car.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

So the person just points, let's say, to the left door.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

Then Monty Hall said, OK, before we open it, I'll open one of the other two doors.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

And he opens one of the other two doors.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

And it's empty behind.

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

And then Monty Hall tells the person, well, do you want to change your choice?

Something You Should Know
Your Phone May Not Be the Problem & The Puzzles That Break Your Brain - SYSK Choice

You chose the left door.