Greg Miller
👤 SpeakerAppearances Over Time
Podcast Appearances
I'm talking about Outer Worlds having that problem, but that was a private division game. There was so much different hoops to jump through for that. Whereas with Outer Worlds 2, that's not going to be an issue, right? That's going to be a Game Anywhere title because it's Xbox first party.
I'm talking about Outer Worlds having that problem, but that was a private division game. There was so much different hoops to jump through for that. Whereas with Outer Worlds 2, that's not going to be an issue, right? That's going to be a Game Anywhere title because it's Xbox first party.
And so then you get into this really interesting conversation of, well, do I need an Xbox handheld anymore if this thing is killing it for me? And again, I will remind you all, the ROG Ally X is killing it for me. I'm so gosh darn happy with this thing. It's replacing everything for me, Steven.
And so then you get into this really interesting conversation of, well, do I need an Xbox handheld anymore if this thing is killing it for me? And again, I will remind you all, the ROG Ally X is killing it for me. I'm so gosh darn happy with this thing. It's replacing everything for me, Steven.
I interviewed Phil Spencer last November, I think it was. And we were talking about, maybe it was October, we were talking about what the fall lineup of games was going to be. And he volunteered almost an apology for some of the lack of Play Anywhere support for certain titles. So Vessel of Hatred had just come out for Diablo 4.
I interviewed Phil Spencer last November, I think it was. And we were talking about, maybe it was October, we were talking about what the fall lineup of games was going to be. And he volunteered almost an apology for some of the lack of Play Anywhere support for certain titles. So Vessel of Hatred had just come out for Diablo 4.
In that case, it was a honor the purchase everywhere kind of thing, which I think they have another term for that one. Of course they do.
In that case, it was a honor the purchase everywhere kind of thing, which I think they have another term for that one. Of course they do.
And he was...
And he was...
I don't remember what it is. But he was preemptively apologetic. He's like, of course we don't have that, you know, whatever it is, term for it. But I'll be emailing Rod Ferguson about that right now, the exec producer of all things Diablo over at Blizzard. And
I don't remember what it is. But he was preemptively apologetic. He's like, of course we don't have that, you know, whatever it is, term for it. But I'll be emailing Rod Ferguson about that right now, the exec producer of all things Diablo over at Blizzard. And
Als ich Rod bei der DICE-Konvention in Vegas im Februar interviewte, sagte er mir, dass es teilweise darum ging, dass das Diablo 4 durch das Battle.net-Ökosystem gebaut wurde. Und es war ein Zeitpunkt, in dem die Verkaufs- und Verkaufssysteme nicht alle verbunden waren.
Als ich Rod bei der DICE-Konvention in Vegas im Februar interviewte, sagte er mir, dass es teilweise darum ging, dass das Diablo 4 durch das Battle.net-Ökosystem gebaut wurde. Und es war ein Zeitpunkt, in dem die Verkaufs- und Verkaufssysteme nicht alle verbunden waren.
Und das, was du davon sagen kannst, ist, dass einige der Dinge, über die du geredet hast, Greg, und einige der Dinge, über die Spencer und Ferguson geredet haben, ein Zeitpunkt waren, in dem diese Gruppen nicht alle unifiziert waren.
Und das, was du davon sagen kannst, ist, dass einige der Dinge, über die du geredet hast, Greg, und einige der Dinge, über die Spencer und Ferguson geredet haben, ein Zeitpunkt waren, in dem diese Gruppen nicht alle unifiziert waren.
um es besser oder schlimmer zu sagen, dass die steigende Größe von Microsofts Gaming-Empire und die Tatsache, dass sie mehr und mehr Studios haben und Dinge auf der Plattform-Niveau haben, ihnen die Möglichkeit erlauben, sehnliche Erfahrungen zu erzeugen. Und ja, sobald all das in Synch funktioniert, It becomes harder to imagine.
um es besser oder schlimmer zu sagen, dass die steigende Größe von Microsofts Gaming-Empire und die Tatsache, dass sie mehr und mehr Studios haben und Dinge auf der Plattform-Niveau haben, ihnen die Möglichkeit erlauben, sehnliche Erfahrungen zu erzeugen. Und ja, sobald all das in Synch funktioniert, It becomes harder to imagine.
If everything you read from Jez's article happens and all these other handhelds are working great, then really what do you... I mean, maybe they're going to save for the Xbox handheld the special Xbox green color. They will not allow that color. Trademark that color.
If everything you read from Jez's article happens and all these other handhelds are working great, then really what do you... I mean, maybe they're going to save for the Xbox handheld the special Xbox green color. They will not allow that color. Trademark that color.