Greg Miller
👤 SpeakerAppearances Over Time
Podcast Appearances
Ja. Ja. Hey, look, we praise transferring. We've praised now transmedia. This is a trans-positive show overall, I hope.
Ja. Ja. Hey, look, we praise transferring. We've praised now transmedia. This is a trans-positive show overall, I hope.
It is. Overall, we are trans-positive. Don't worry about that. Demon Hacker agrees with you with a super chat. Elden Ring has a promising crew as a movie, but I agree. I'm not excited. Don't need a movie version of this. I'm still interested to see what they do with it. Obviously, people creating movies are a lot more creative than me, so I'll be interested. But I just like...
It is. Overall, we are trans-positive. Don't worry about that. Demon Hacker agrees with you with a super chat. Elden Ring has a promising crew as a movie, but I agree. I'm not excited. Don't need a movie version of this. I'm still interested to see what they do with it. Obviously, people creating movies are a lot more creative than me, so I'll be interested. But I just like...
Some movies are not created by people more creative than you, Greg. Sure, thank you.
Some movies are not created by people more creative than you, Greg. Sure, thank you.
I appreciate that. What's the narrative of this? What's this dude? These games are so weird about their stories. How are you going to put that in there? I don't know.
I appreciate that. What's the narrative of this? What's this dude? These games are so weird about their stories. How are you going to put that in there? I don't know.
I mean, should it be a movie where people who watch the first run of the movie can put messages into the movie for the people who go see it the next day?
I mean, should it be a movie where people who watch the first run of the movie can put messages into the movie for the people who go see it the next day?
That would be cool. Jump here. And a final Elden Ring Rockblock story for you is just a stupid fun one. This comes from Eric Van Allen at IGN. Some Elden Ring Night Rain players are fighting their muscle memory from the original Elden Rings controls and chugging flasks by mistake.
That would be cool. Jump here. And a final Elden Ring Rockblock story for you is just a stupid fun one. This comes from Eric Van Allen at IGN. Some Elden Ring Night Rain players are fighting their muscle memory from the original Elden Rings controls and chugging flasks by mistake.
Elden Ring Nightreign ist raus und Spieler sind bereits auf dem Weg in die schwebenden Lands zu kämpfen, um den Nightlord zu kämpfen. Wenn sie sich ein wenig auf den originalen Elden Ring gewöhnt haben, könnten sie sich vielleicht ein wenig umgedreht fühlen durch einige Kontrollveränderungen.
Elden Ring Nightreign ist raus und Spieler sind bereits auf dem Weg in die schwebenden Lands zu kämpfen, um den Nightlord zu kämpfen. Wenn sie sich ein wenig auf den originalen Elden Ring gewöhnt haben, könnten sie sich vielleicht ein wenig umgedreht fühlen durch einige Kontrollveränderungen.
Während die Kontrollen im Elden Ring Nightreign meistens gleich sind wie im originalen Elden Ring, haben sich einige Veränderungen gemacht, entweder um neue Fähigkeiten zu kombinieren oder einfach etwas umzuwandeln. Einige davon sind nur für neue Bewegungen oder geupdatete Versionen von alten Werkzeugen. Einer in particular, aber, scheint zumindest ein wenig Verwirrung zu verursachen, den Flask.
Während die Kontrollen im Elden Ring Nightreign meistens gleich sind wie im originalen Elden Ring, haben sich einige Veränderungen gemacht, entweder um neue Fähigkeiten zu kombinieren oder einfach etwas umzuwandeln. Einige davon sind nur für neue Bewegungen oder geupdatete Versionen von alten Werkzeugen. Einer in particular, aber, scheint zumindest ein wenig Verwirrung zu verursachen, den Flask.
In From Software's Souls Games and Elden Ring, the flask is a mainstay of your kit, a refillable potion holder that acts as your main source of healing and combat. Usually the flask is one of several consumables and you'd cycle through them and use them mid-combat. In Elden Ring Night Rain, the flask is a static element.
In From Software's Souls Games and Elden Ring, the flask is a mainstay of your kit, a refillable potion holder that acts as your main source of healing and combat. Usually the flask is one of several consumables and you'd cycle through them and use them mid-combat. In Elden Ring Night Rain, the flask is a static element.
You hit the leftmost face button, X or square, depending on your controller, drink it by default, while up on the D-pad becomes your use item option. Everyone right now is confused apparently. There's a million things they had in this IGN article of people accidentally drinking flasks. I thought that was very funny.
You hit the leftmost face button, X or square, depending on your controller, drink it by default, while up on the D-pad becomes your use item option. Everyone right now is confused apparently. There's a million things they had in this IGN article of people accidentally drinking flasks. I thought that was very funny.