Greg Miller
π€ SpeakerAppearances Over Time
Podcast Appearances
Everybody signed the contract here.
Player retention rates, this, that, they have a lot.
But we're just talking about companies that are coming in just looking for a buck.
Yeah.
You know what I mean?
Nobody giving, and I'm not saying this is the example that it should have been, but like nobody coming in and be like, I believe in this vision and we're going to, we're committed and we're going to do this and make it right by the players and make something great and make cool art.
We're going to come in and get a high player attention rate and get you to fucking buy the battle pass and all the little, Oh, you're not fucking plug pulled.
You're done.
Like it's over that quickly.
Yes.
Yeah.
I talked about this at Game of the Year when I gave Skate my Game of the Year, right?
My number one vote, right?
Where it's like, I adore Skate.
It feels so good to play Skate.
I like coming back to Skate.
I realize that they've made all the wrong choices and had the wrong messaging.
And I think...
We talk about early access as a viable model.
We just had a whole conversation.