Greg Miller
๐ค SpeakerAppearances Over Time
Podcast Appearances
So I'll tell you what. I'm looking over here. Control Z. Blaster Goblin says his time was 1 hour and 49 minutes and 25 seconds. I regret to inform you, I did this as well. And my time was 1 hour, 39 minutes, 25 seconds. I shaved a whole 10 seconds off there. Or minutes off. You can't prove me wrong because nobody can be proved now.
So I'll tell you what. I'm looking over here. Control Z. Blaster Goblin says his time was 1 hour and 49 minutes and 25 seconds. I regret to inform you, I did this as well. And my time was 1 hour, 39 minutes, 25 seconds. I shaved a whole 10 seconds off there. Or minutes off. You can't prove me wrong because nobody can be proved now.
I'll put it in that. Oh fuck no. He knows I'm lying now. People are still talking about some of the stuff, but we're over the price stuff now. Neon Pocket Dimension writes in. If I want Elden Ring Night Rain codes for our podcast to do content with, do I go through Bandai Namco PR or FromSoft? I would love some advice on how to ask for game codes. Love you guys. Gage from NPD.
I'll put it in that. Oh fuck no. He knows I'm lying now. People are still talking about some of the stuff, but we're over the price stuff now. Neon Pocket Dimension writes in. If I want Elden Ring Night Rain codes for our podcast to do content with, do I go through Bandai Namco PR or FromSoft? I would love some advice on how to ask for game codes. Love you guys. Gage from NPD.
That's Neon Pocket Dimension. Great question, Gabe. I really appreciate it. Oh, he's wearing a kind of a blaster goblin. He's wearing the kind of funny shirt. Love that question. A lot of people don't ask that question and instead don't know how to do it or whatever. You want to go through the publisher. So you'd want to go to Bandai Namco.
That's Neon Pocket Dimension. Great question, Gabe. I really appreciate it. Oh, he's wearing a kind of a blaster goblin. He's wearing the kind of funny shirt. Love that question. A lot of people don't ask that question and instead don't know how to do it or whatever. You want to go through the publisher. So you'd want to go to Bandai Namco.
When I was in your shoes on the outside starting my blog and when I was doing freelance work and when I was doing that, I would cold email PR all the time of, I needed Capcom. I wanted to play Dead Rising. I would go to Capcom's website, eventually go to the media center, find a name, find a PR at email address, email them, lay out my case. Hey, I'm working for the newspaper. I have a column.
When I was in your shoes on the outside starting my blog and when I was doing freelance work and when I was doing that, I would cold email PR all the time of, I needed Capcom. I wanted to play Dead Rising. I would go to Capcom's website, eventually go to the media center, find a name, find a PR at email address, email them, lay out my case. Hey, I'm working for the newspaper. I have a column.
I have a weekly column, a daily blog. I wanted this. This is the idea. And usually that led to them, and granted, different time, getting me to the right person. Today's world? Content creators, podcasts, it all matters. It all counts. Will Elden Ring get back to you? I can't say.
I have a weekly column, a daily blog. I wanted this. This is the idea. And usually that led to them, and granted, different time, getting me to the right person. Today's world? Content creators, podcasts, it all matters. It all counts. Will Elden Ring get back to you? I can't say.
But I do know that you have a million other devs and publishers and people out there who are trying to get their games in front of as many people as possible. And once you start cracking that code and getting in there, it's easier and you start to understand the system of it.
But I do know that you have a million other devs and publishers and people out there who are trying to get their games in front of as many people as possible. And once you start cracking that code and getting in there, it's easier and you start to understand the system of it.
A lot of people use for the smaller indie games things like terminals and all these different things where you can have a login. You can show up and request and show your things and go that way. Show your work. It works.
A lot of people use for the smaller indie games things like terminals and all these different things where you can have a login. You can show up and request and show your things and go that way. Show your work. It works.
It worked out for you? Yeah, it did. Okay, good. Good. Good. I'm glad it worked out for you. Hi, Mike. Hi, Mike. Mike's here. He's forgiving you about the shirt? He's wearing the shirt. No, he's not wearing the shirt.
It worked out for you? Yeah, it did. Okay, good. Good. Good. I'm glad it worked out for you. Hi, Mike. Hi, Mike. Mike's here. He's forgiving you about the shirt? He's wearing the shirt. No, he's not wearing the shirt.
Oh, shit. Are you trying to take the beanbag from Roger?
Oh, shit. Are you trying to take the beanbag from Roger?
He's mad at you, too, Greg. Hey, man. You weren't in the room. The room was like, hey, what's up with this beanbag? I explained what the beanbag was.
He's mad at you, too, Greg. Hey, man. You weren't in the room. The room was like, hey, what's up with this beanbag? I explained what the beanbag was.