Greg Miller
๐ค SpeakerAppearances Over Time
Podcast Appearances
Number four on the Roper Report. I have a pair of layoffs for you. Layoffs. What's up with layoffs? The first one comes from Chris Kerr at Game Developer reporting, 100 plus at Meta's Reality Labs have been laid off. Meta has reportedly laid off over 100 employees across its Reality Labs division.
Number four on the Roper Report. I have a pair of layoffs for you. Layoffs. What's up with layoffs? The first one comes from Chris Kerr at Game Developer reporting, 100 plus at Meta's Reality Labs have been laid off. Meta has reportedly laid off over 100 employees across its Reality Labs division.
The embattled business unit houses Meta's wearable hardware and software business, formerly known as Oculus, and lost over $17.7 billion. Oh. during the last fiscal year. Bloomberg is reporting that over 100 workers have been laid off across the division. That number comes from a source familiar with the situation.
The embattled business unit houses Meta's wearable hardware and software business, formerly known as Oculus, and lost over $17.7 billion. Oh. during the last fiscal year. Bloomberg is reporting that over 100 workers have been laid off across the division. That number comes from a source familiar with the situation.
Those impact include staff working on a MetaQuest fitness application called Supernatural, which I used a lot during pandemic and really enjoyed.
Those impact include staff working on a MetaQuest fitness application called Supernatural, which I used a lot during pandemic and really enjoyed.
You did? Yeah.
You did? Yeah.
Right next to the chili. Quote, we're deeply saddened to share that these changes have resulted in a loss of some of our incredibly talented team members. Read the Facebook post from the Supernatural team. Meta neglected to comment on the exact scope of the layoffs, but confirmed downsizing is taking place.
Right next to the chili. Quote, we're deeply saddened to share that these changes have resulted in a loss of some of our incredibly talented team members. Read the Facebook post from the Supernatural team. Meta neglected to comment on the exact scope of the layoffs, but confirmed downsizing is taking place.
Quote, some teams within Oculus Studios are undergoing shifts in structure and roles and have impacted team size, said a spokesperson. These changes are meant to help studios work more efficiently on future mixed reality experiences for our growing audience while still delivering great content for people today, end quote.
Quote, some teams within Oculus Studios are undergoing shifts in structure and roles and have impacted team size, said a spokesperson. These changes are meant to help studios work more efficiently on future mixed reality experiences for our growing audience while still delivering great content for people today, end quote.
The representative added that Meta remains, quote, committed to investing in mixed reality experiences, including fitness and games, end quote. How long do you think they're committed to that? They keep making meta quests. Hats off to them. They keep doing it. They keep financing games like Batman Arkham Shadow that we loved. They're doing it.
The representative added that Meta remains, quote, committed to investing in mixed reality experiences, including fitness and games, end quote. How long do you think they're committed to that? They keep making meta quests. Hats off to them. They keep doing it. They keep financing games like Batman Arkham Shadow that we loved. They're doing it.
yeah i still think i think vr is such a closed off experience that i think it just dampens the excitement of it again like when i finally get time to go play downstairs i don't feel like putting or when i went playing on the couch next to jen i don't want to strap a headset on yeah i don't want to move everything or like when i was doing supernatural you know we live in sf apartments right i had to get up and move the kitchen how sweaty was that fucking forehead i bought a special one oh okay gotcha
yeah i still think i think vr is such a closed off experience that i think it just dampens the excitement of it again like when i finally get time to go play downstairs i don't feel like putting or when i went playing on the couch next to jen i don't want to strap a headset on yeah i don't want to move everything or like when i was doing supernatural you know we live in sf apartments right i had to get up and move the kitchen how sweaty was that fucking forehead i bought a special one oh okay gotcha
So yeah, VR is an interesting case, but we're talking about laughs. We'll get back to that. Don't worry about it. For now, next one comes from Samuel Roberts at gamesindustry.biz. The big con developer drops an unconfirmed number of employees. The big con developer Mighty Yell has laid off an unconfirmed number of employees as it approaches the release of its next title, All Systems Dance.
So yeah, VR is an interesting case, but we're talking about laughs. We'll get back to that. Don't worry about it. For now, next one comes from Samuel Roberts at gamesindustry.biz. The big con developer drops an unconfirmed number of employees. The big con developer Mighty Yell has laid off an unconfirmed number of employees as it approaches the release of its next title, All Systems Dance.
As shared on the Toronto-based company's Blue Sky account, the statement pointed to financial challenges being the reason behind the studio laying off a few of its developers. Quote, This is not a decision we came to easily, and we know the impact it will have on our team and community. We want to be as transparent as possible regarding the layoffs and the difficult state of funding in games.
As shared on the Toronto-based company's Blue Sky account, the statement pointed to financial challenges being the reason behind the studio laying off a few of its developers. Quote, This is not a decision we came to easily, and we know the impact it will have on our team and community. We want to be as transparent as possible regarding the layoffs and the difficult state of funding in games.