Greg Miller
๐ค SpeakerAppearances Over Time
Podcast Appearances
With Episode 2, Matt Fyror and the one and only Rich Lambert from the ESO team are back with myself and Mike talking about the 10-year journey. This episode starts with the game's rough launch and review scores before finding the ESO audience and building the playground they wanted. Come for the deepest dive of my career Friday on all your Gamescast feeds and Bethesda's YouTube.
Of course, and our YouTube too, but it gets confusing to say all that. I can't thank you all enough for supporting Episode 1. I was very vocal about how proud I am of this four-episode series, how deep we got to go with ZeniMax Online Studios.
Of course, and our YouTube too, but it gets confusing to say all that. I can't thank you all enough for supporting Episode 1. I was very vocal about how proud I am of this four-episode series, how deep we got to go with ZeniMax Online Studios.
And if you aren't an Elder Scrolls Online fan, if you haven't played it, it's still an interesting dive, I think, for our audience because you love to hear how games get made. And I was so heartened to see so many of you respond in kind after Episode 1. saying that exact thing of like, oh, I let this play while I cleaned or this, that, the other. And I was like, wow, I really liked it.
And if you aren't an Elder Scrolls Online fan, if you haven't played it, it's still an interesting dive, I think, for our audience because you love to hear how games get made. And I was so heartened to see so many of you respond in kind after Episode 1. saying that exact thing of like, oh, I let this play while I cleaned or this, that, the other. And I was like, wow, I really liked it.
Great interview. Thank you. And again, they aren't pulling punches. They're talking about their mistakes, which is always exciting and fun. Thank you to our Patreon producers, Anatoly Ast, Delaney Twining, Carl Jacobs, and Omega Buster. Today we're brought to you by Imperial and Aura Frames. We'll tell you about that later. For now, let's begin with what is and forever will be the Roper Report.
Great interview. Thank you. And again, they aren't pulling punches. They're talking about their mistakes, which is always exciting and fun. Thank you to our Patreon producers, Anatoly Ast, Delaney Twining, Carl Jacobs, and Omega Buster. Today we're brought to you by Imperial and Aura Frames. We'll tell you about that later. For now, let's begin with what is and forever will be the Roper Report.
Time for some news! Four items on the Roper Report. A baker's dozen. Episode number one. Also called story number one. Oh, okay. Nice. The Elder Scrolls IV Oblivion Remastered is out now. Costs $50. We go to wesleyinpool at ign.com. Bethesda has finally revealed the worst kept secret in video games. The Elder Scrolls IV Oblivion Remastered.
Time for some news! Four items on the Roper Report. A baker's dozen. Episode number one. Also called story number one. Oh, okay. Nice. The Elder Scrolls IV Oblivion Remastered is out now. Costs $50. We go to wesleyinpool at ign.com. Bethesda has finally revealed the worst kept secret in video games. The Elder Scrolls IV Oblivion Remastered.
In a gameplay video published online, Bethesda showed the new visuals and features for the remaster of its much-loved open-world fantasy role-playing game, which is developed by remake specialist Virtuos using Unreal Engine 5. Nice. Bethesda chief Todd Howard discussed the evolution of Bethesda games and the visual upgrades the near 20-year-old game has now received.
In a gameplay video published online, Bethesda showed the new visuals and features for the remaster of its much-loved open-world fantasy role-playing game, which is developed by remake specialist Virtuos using Unreal Engine 5. Nice. Bethesda chief Todd Howard discussed the evolution of Bethesda games and the visual upgrades the near 20-year-old game has now received.
Oblivion Remastered runs at 4K resolution and 60 frames per second as you'd expect. Everything from the leveling systems to character creation and combat animations to in-game menus have been improved. Meanwhile, there's lots of new dialogue, a proper third-person view, and new lip-sync technology.
Oblivion Remastered runs at 4K resolution and 60 frames per second as you'd expect. Everything from the leveling systems to character creation and combat animations to in-game menus have been improved. Meanwhile, there's lots of new dialogue, a proper third-person view, and new lip-sync technology.
The Elder Scrolls IV Oblivion launched in 2006 as a follow-up to fan favorite Morrowind on PC and Xbox 360 with a PS3 release following in 2007.
The Elder Scrolls IV Oblivion launched in 2006 as a follow-up to fan favorite Morrowind on PC and Xbox 360 with a PS3 release following in 2007.
It's set in the fictional providence of Cyrodiil and revolves around the player characters bid to defeat a fanatical cult that wants to open portal games, I think that means gates, to demonic realms known as Oblivion or the demonic realm known as Oblivion.
It's set in the fictional providence of Cyrodiil and revolves around the player characters bid to defeat a fanatical cult that wants to open portal games, I think that means gates, to demonic realms known as Oblivion or the demonic realm known as Oblivion.
The Elder Scrolls IV Oblivion Remastered launches today, April 22nd, priced at $49.99 in a shadow drop across PC, Xbox Series X and S, and PlayStation 5, as well as on Xbox Game Pass Ultimate. It weighs in at 119.2 gigabytes. Goddamn. Again, maybe you missed this trailer. Maybe you missed the presentation. Let me read as Wesley's article goes on to say.
The Elder Scrolls IV Oblivion Remastered launches today, April 22nd, priced at $49.99 in a shadow drop across PC, Xbox Series X and S, and PlayStation 5, as well as on Xbox Game Pass Ultimate. It weighs in at 119.2 gigabytes. Goddamn. Again, maybe you missed this trailer. Maybe you missed the presentation. Let me read as Wesley's article goes on to say.
Here's the official blurbs about what you're going on with, okay? The Elder Scrolls IV Oblivion Remastered modernizes the 2006 game of the year with all new stunning visuals and no refined gameplay. Explore the vast landscape of Cyrodiil like never before and stop the forces of Oblivion from taking the land in one of the greatest RPGs ever from the award-winning Bethesda Game Studios.