Greg Miller
๐ค SpeakerAppearances Over Time
Podcast Appearances
I mean, Mario 64 doesn't need a story, but it has one. Just giving a frame of reference for what's going on.
Andy was bringing this up on the reaction. I would love to go up to NPCs and have them talk to me. The story can just be like, there's a world. You know what I mean? Not having that stuff makes this look empty. It looks like you're just in a big, empty world, and I want things to do. I agree with that.
Andy was bringing this up on the reaction. I would love to go up to NPCs and have them talk to me. The story can just be like, there's a world. You know what I mean? Not having that stuff makes this look empty. It looks like you're just in a big, empty world, and I want things to do. I agree with that.
I think it kind of is going to be like that, though. What do you mean? I think it is going to be integrated. There will be menu systems, but it is all in the world.
I think it kind of is going to be like that, though. What do you mean? I think it is going to be integrated. There will be menu systems, but it is all in the world.
Yeah, yeah, yeah. Can't remember how it worked when we went into the knockout tour, because I'm pretty sure we just were in free roam and drove to a place and then it started.
Yeah, yeah, yeah. Can't remember how it worked when we went into the knockout tour, because I'm pretty sure we just were in free roam and drove to a place and then it started.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah. Story number four, Final Fantasy XV director comments on the delay. This comes from Genki on Twitter. Final Fantasy XV director Hajime Tamata says that him choosing an initial release date for Final Fantasy XV that was too early, leading to them delaying the game, was a massive mess up.
Yeah. Story number four, Final Fantasy XV director comments on the delay. This comes from Genki on Twitter. Final Fantasy XV director Hajime Tamata says that him choosing an initial release date for Final Fantasy XV that was too early, leading to them delaying the game, was a massive mess up.
Quote, so I took the development status into account and got a grasp of the situation of competing titles that initially decided on a release date of September. However, about a month after deciding, I was holding my head in my hands saying, I messed up. When you delay the release of a game, of a major game like Final Fantasy XV, it really does cause trouble in a lot of places.
Quote, so I took the development status into account and got a grasp of the situation of competing titles that initially decided on a release date of September. However, about a month after deciding, I was holding my head in my hands saying, I messed up. When you delay the release of a game, of a major game like Final Fantasy XV, it really does cause trouble in a lot of places.
It really was the greatest mistake.
It really was the greatest mistake.
In the end, it was delayed from September 30th to November 29th, 2016. If you don't remember, Greg and I were the ones that announced it. The September dates. And it was a big-ass reveal. It was the biggest video wall I've ever fucking seen.
In the end, it was delayed from September 30th to November 29th, 2016. If you don't remember, Greg and I were the ones that announced it. The September dates. And it was a big-ass reveal. It was the biggest video wall I've ever fucking seen.
The greatest thing is they had the date-smitting right, and it was going to do the reveal, and it was November, and it was like, oh! And it ended up going up to September, and it's like... I just thought this was hilarious. It is so funny to have the kind of transparency being like, yo, we fucked up. We should not have done that.