Greg Miller
๐ค SpeakerAppearances Over Time
Podcast Appearances
It was in their web server or whatever.
Ninja Guy Dan writes and says the Oblivion remaster doesn't have to either be a ground up remake or a simple up res job. It is likely going to be similar to Ninja Guide in two black in which they quote unquote remade the visuals in Unreal 5. But that is running on top of a modified version of the original engine for gameplay. Maybe.
Ninja Guy Dan writes and says the Oblivion remaster doesn't have to either be a ground up remake or a simple up res job. It is likely going to be similar to Ninja Guide in two black in which they quote unquote remade the visuals in Unreal 5. But that is running on top of a modified version of the original engine for gameplay. Maybe.
Yeah.
Yeah.
See, I don't think they're substantially different. They're different, but, I mean, they're the same. Because look at, like, the amount of posts on the dock. There's still four right there, right? Sure. I know we've been covering one or whatever. And then you look in the back, and there's the same number of arches in the back.
See, I don't think they're substantially different. They're different, but, I mean, they're the same. Because look at, like, the amount of posts on the dock. There's still four right there, right? Sure. I know we've been covering one or whatever. And then you look in the back, and there's the same number of arches in the back.
And then you look at, like, okay, well, there's the water meets the... You know, this Ninja Gaiden Black 2 comparison might make sense. Yeah.
And then you look at, like, okay, well, there's the water meets the... You know, this Ninja Gaiden Black 2 comparison might make sense. Yeah.
It's likely going to be similar to Ninja Gaiden 2 Black, in which they remade the visuals in Unreal 5, but that's running on a modified, on top of a modified version of the original. So it's, yeah, there's rocks there, but then wouldn't that just mean that it's the same hitbox for the water and the, you know, I don't, I'm well outside of my depth here in game development. Yeah.
It's likely going to be similar to Ninja Gaiden 2 Black, in which they remade the visuals in Unreal 5, but that's running on a modified, on top of a modified version of the original. So it's, yeah, there's rocks there, but then wouldn't that just mean that it's the same hitbox for the water and the, you know, I don't, I'm well outside of my depth here in game development. Yeah.
But if it's just a visual overlay, then that is definitely just a remaster. And again, I think that's where it'll get hung up of, be a letdown, in quote, to so many people. If you call it a remake. You're going to jump back into this game, turn it on, and be like, oh, all the quality of life. It looks great, but all the quality of life that has happened in the last 20 years isn't there.
But if it's just a visual overlay, then that is definitely just a remaster. And again, I think that's where it'll get hung up of, be a letdown, in quote, to so many people. If you call it a remake. You're going to jump back into this game, turn it on, and be like, oh, all the quality of life. It looks great, but all the quality of life that has happened in the last 20 years isn't there.
And I think that'll be a big turn on. What would you call Shadow Colossus from Bluepoint? That was a remake. That was a remake. Right? Because that was from the ground up. They went and looked at the maps and rebuilt things in the same spots or whatever, but like... It wasn't what they're saying. It wasn't what NinjaGuyDan is saying. NinjaGuyToBlack was, for sure.
And I think that'll be a big turn on. What would you call Shadow Colossus from Bluepoint? That was a remake. That was a remake. Right? Because that was from the ground up. They went and looked at the maps and rebuilt things in the same spots or whatever, but like... It wasn't what they're saying. It wasn't what NinjaGuyDan is saying. NinjaGuyToBlack was, for sure.
Were there quality of life improvements in Shadow, though?
Were there quality of life improvements in Shadow, though?
Well, we're going to have a big problem here.
Well, we're going to have a big problem here.
Roger Picorni super chat and said, I drafted quote unannounced elder scrolls, oblivion remake and quote, come on. You have to give it to me. This is a remake. Come on, please. I don't even give it to him. This is a remaster. If it's what ninja guy Dan is saying, And I'll need you to step in as commissioner and make sure that happens. Unless it scores not well.