Greg Miller
๐ค SpeakerAppearances Over Time
Podcast Appearances
In a Bloomberg interview with Obsidian head Fergus Urquhart, is that sound right to you, Keza?
You're smarter than me.
Thank you.
It's implied that Grounded 2 was, quote-unquote, a big hit for the studio, but neither The Outer Worlds 2 nor Avowed met sales expectations.
While the article doesn't directly quote him, stating that both games sold less than expected, it claims that both games had, quote-unquote, disappointing results, then quotes the Obsidian head as saying the results of each game made the studio, quote, think a lot about how much we put into the games, how much we spend on them, and how long they take.
Rockhart also explained that both games were in development for more than six years, and his role is to cut down to three or four years per game going forward.
Later in the article, it's confirmed that while Obsidian is working on added content for The Outer Worlds 2 and Grounded 2, as well as other entirely new games, there are no plans to make The Outer Worlds 3.
The studio does, however, plan to quote-unquote keep making games in the Avowed Universe, the article states.
This doesn't necessarily mean Avowed 2.
It should be noted that Avowed was set in the same universe as Pillars of Eternity.
Obsidian's studio design director Josh Sawyer also addressed the fact that Obsidian released three games last year, stating that it wasn't
Deliberate.
And wasn't necessarily a good thing, despite Xbox hailing it as the year of Obsidian.
Noting that the release of the three games meant the studio support teams were stretched thin, Sawyer said, "...spacing those releases helps the company manage its resources and not burn everybody out."
It's not good to release three games in the same year.
It's the result of things going wrong.
End quote.
Of course, we did list this as required reading.
The article from Schreier over on Bloomberg is titled Inside Xbox.
A game studio is trying to reinvent itself.