Greg Miller
π€ SpeakerAppearances Over Time
Podcast Appearances
Oh, yeah.
Thousand percent.
Yeah, a thousand percent.
The only thing I can figure with Fair Games, with Haven Studios, because Jade's gone.
And I forget, they lost some other key leadership.
Sadly, that's like...
So Greek to me.
Every time there's always somebody who I worked on Call of Duty, I worked on Battlefield, I worked on Siege.
I'm like, great for you.
I don't know.
I can't help you.
My thought there is that it must be that we're so far beyond the point of no return of like, we've put so much money in, we got to make a couple bucks out of it.
That we've got to be so far beyond that point of no return and so close to it being done-ish to be able to release.
Otherwise, I would have...
told you forever ago they would be at the top and this isn't me i'm not talking shit about haven studios i don't know any of you i'm just saying in the world we are in jim ryan's 12 live service pitch that they would have been at the top of the list of this is going to be the next studio close this will be the next studio close and every time sony closes studio it's not them so it's like okay i guess then you're gonna get this game out and i assume it's gonna do nothing maybe i'm wrong maybe it is a hell diver situation comes out and does really really well but like
Nah, nah, nah.
I don't know what's going on over there.
The industry in general is depressing right now.
Nightlife says, quote, a thing isn't beautiful because it lasts, end quote.
And then credits Division, of course, because we're talking WandaVision there, you know what I mean?