Greg Miller
👤 SpeakerAppearances Over Time
Podcast Appearances
Yeah, yeah, yeah. Number three on the ROPA report, Sega promises fewer new games, but deeper investments in Sonic, Atlus, and Like a Dragon. This is Andy Robinson at VGC.News, of course, who employs the one, the only, large man, Jordan Midler. Sega is planning to release fewer new games in the next year, but invest in Persona, Sonic, and Like a Dragon Studios, it said.
During its current business year, which ends on March 31st, the Japanese publisher has released more than seven full titles, including Super Monkey Ball Banana Rumble, Metaphor Refantasio, Sonic Cross Shadow Generations, and Like a Dragon Pirate Yakuza in Hawaii.
During its current business year, which ends on March 31st, the Japanese publisher has released more than seven full titles, including Super Monkey Ball Banana Rumble, Metaphor Refantasio, Sonic Cross Shadow Generations, and Like a Dragon Pirate Yakuza in Hawaii.
Asked about its plans for the next fiscal year, which runs from April 2025 to March 2026, Sega said it would release fewer full games overall.
Asked about its plans for the next fiscal year, which runs from April 2025 to March 2026, Sega said it would release fewer full games overall.
Currently, the company's announced full games, so those that aren't free to play, include Sonic Racing Cross Worlds, Shinobi Art of Vengeance, and Project Century, plus its legacy IP revivals for Virtual Fighter, Crazy Fucking Taxi, Jet Set Radio, Golden Axe, and Streets of Rage. Quote, Sega said of its plans for the upcoming period.
Currently, the company's announced full games, so those that aren't free to play, include Sonic Racing Cross Worlds, Shinobi Art of Vengeance, and Project Century, plus its legacy IP revivals for Virtual Fighter, Crazy Fucking Taxi, Jet Set Radio, Golden Axe, and Streets of Rage. Quote, Sega said of its plans for the upcoming period.
On the other hand, we expect continuous revenue contribution from repeat sales of new titles in full game this fiscal year and full-scale revenue contribution from new titles in free-to-play." During the earnings Q&A, Sega was also asked about considering acquiring any external studios to bolster its development efforts.
On the other hand, we expect continuous revenue contribution from repeat sales of new titles in full game this fiscal year and full-scale revenue contribution from new titles in free-to-play." During the earnings Q&A, Sega was also asked about considering acquiring any external studios to bolster its development efforts.
It replied that it would like to strengthen the Persona Studio Atlas as well as RGG Studio and Sonic Team through the hiring and M&A merger and acquisition. Quote, Atlas is an important studio for us to expand Japanese IPs overseas. And we think, oh, that all kind of rhymed. Yeah, I was going to say, you're rapping right now. And we think it's necessary to strengthen it.
It replied that it would like to strengthen the Persona Studio Atlas as well as RGG Studio and Sonic Team through the hiring and M&A merger and acquisition. Quote, Atlas is an important studio for us to expand Japanese IPs overseas. And we think, oh, that all kind of rhymed. Yeah, I was going to say, you're rapping right now. And we think it's necessary to strengthen it.
And the studios involved in Sonic and Like a Dragon IPs are also short of staff. And we are looking to reinforce personnel through hiring and merger and acquisition, it said. Good, right? Yeah. This is what we're talking about. Let's not get crazy. Here's what works. Here's what the fans want. I think this goes back to you comparing them to Capcom. Hey, we see what other people are doing.
And the studios involved in Sonic and Like a Dragon IPs are also short of staff. And we are looking to reinforce personnel through hiring and merger and acquisition, it said. Good, right? Yeah. This is what we're talking about. Let's not get crazy. Here's what works. Here's what the fans want. I think this goes back to you comparing them to Capcom. Hey, we see what other people are doing.
Let's strengthen what we got. Let's keep going on this and then do the stuff like Crazy Taxi. Let's fucking go.
Let's strengthen what we got. Let's keep going on this and then do the stuff like Crazy Taxi. Let's fucking go.
I think, again, it's expectation. I think it's knowing and guessing what an IP can do and not overestimating it. I think Sega, you know... Sega ate a big old piece of humble pie, right, when they left the console industry, and then they lost their way for quite some time, and then they've come back to where they are.
I think, again, it's expectation. I think it's knowing and guessing what an IP can do and not overestimating it. I think Sega, you know... Sega ate a big old piece of humble pie, right, when they left the console industry, and then they lost their way for quite some time, and then they've come back to where they are.
So it's like they've been through the ringer and all this different stuff to where I think you look at them, and most people would look at them and not think of them as no shade, but a top-tier publisher. I think they've climbed the power rankings. They've come back from when they were really low.
So it's like they've been through the ringer and all this different stuff to where I think you look at them, and most people would look at them and not think of them as no shade, but a top-tier publisher. I think they've climbed the power rankings. They've come back from when they were really low.
But I think having that mentality means that they're putting out games that they're not needing to set. It's not Ubisoft. It's not Square, where you put out this game and it does well, but not well enough. You're like, oh, fuck it. I mean, Sonic just, the Sonic sickos are there for the game. Good, great, cool. That's what we need for you. Crazy Taxi Sickos are going to be there for Crazy Taxi.