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Greg Miller

đŸ‘€ Speaker
21169 total appearances

Appearances Over Time

Podcast Appearances

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

um christopher burnett actually wrote it earlier he had an earlier super chat we wrote and says uh am i crazy for being in the minority who's very excited for benzy's new game mind's eye who played a big part in shaping gta as we know it and has partnered with io makers of the hitman games

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

See, that's what I thought, but I want to see this gas station. Am I wrong? Yeah, I mean, I only remember a logo. 8 days.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

See, that's what I thought, but I want to see this gas station. Am I wrong? Yeah, I mean, I only remember a logo. 8 days.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

I'm thinking of 8 days. I was about to say, I got really excited because I thought I just somehow missed the agent gameplay.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

I'm thinking of 8 days. I was about to say, I got really excited because I thought I just somehow missed the agent gameplay.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

This is what I want. Greg Miller says, I know you're watching. I want a one-on-one interview with the guy who's leading this effort. I want a one-on-one interview with a MindsEye guy. Get me in this room with him. Get me this man. Get me this man. I want to talk to him and ask him questions.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

This is what I want. Greg Miller says, I know you're watching. I want a one-on-one interview with the guy who's leading this effort. I want a one-on-one interview with a MindsEye guy. Get me in this room with him. Get me this man. Get me this man. I want to talk to him and ask him questions.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

Go back. Go to the left.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

Go back. Go to the left.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

Huh. Oh, so this would have been like a successor to the London Studio. Oh, you like slid over the car.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

Huh. Oh, so this would have been like a successor to the London Studio. Oh, you like slid over the car.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

so yeah I want to talk to Benzies is that their name I want to talk to this person and like I have so many questions about everywhere I got questions about MindsEye I have questions on why is IO Interactive publishing your game on your platform but I guess it'll be everywhere yeah No pun intended.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

so yeah I want to talk to Benzies is that their name I want to talk to this person and like I have so many questions about everywhere I got questions about MindsEye I have questions on why is IO Interactive publishing your game on your platform but I guess it'll be everywhere yeah No pun intended.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

Pun intended. But it's still confusing. It's very confusing. I want to talk to them. Also, Christopher Burnett, do you work for the everywhere people? Because read this super chat. He's... Am I crazy for being the minority who's very excited for Benzie's new game, Mind's Eye, who played a big part of shaping GTA as we know it and has partnered with IO, makers of the Hitman games?

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

Pun intended. But it's still confusing. It's very confusing. I want to talk to them. Also, Christopher Burnett, do you work for the everywhere people? Because read this super chat. He's... Am I crazy for being the minority who's very excited for Benzie's new game, Mind's Eye, who played a big part of shaping GTA as we know it and has partnered with IO, makers of the Hitman games?

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

I think that might bring us to the... Oh, no, we got some more Super Chats in. Oh, but we're running late in the show. I'm just going to read one more. I'm going to read one more. One more. Aaron Lime writes in and says, catching up and to the point about Astro Bot selling well, I think family games are the games with long sales tales that are supposed to... Oh, I never know how to say this word.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

I think that might bring us to the... Oh, no, we got some more Super Chats in. Oh, but we're running late in the show. I'm just going to read one more. I'm going to read one more. One more. Aaron Lime writes in and says, catching up and to the point about Astro Bot selling well, I think family games are the games with long sales tales that are supposed to... Oh, I never know how to say this word.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

Buoy? It's like B-U-O-Y. Buoy? Yeah. That are supposed to buoy the company between blockbusters. You can't cheat Nintendo level growth.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

Buoy? It's like B-U-O-Y. Buoy? Yeah. That are supposed to buoy the company between blockbusters. You can't cheat Nintendo level growth.

Kinda Funny Games Daily: Video Games News Podcast
Why Weren’t These PlayStation Announcements in The State of Play? - Kinda Funny Games Daily 02.13.25

Wow. I think it does, though. I hope it does. I really hope it does. That is a PlayStation pack-in game right there, which is kind of crazy because they already do have Astro Bot packed into PlayStation. So it'd be kind of weird to pack into Astro Bots, but fuck it, do it. That is a game you should be selling with every PlayStation.