Jack Bennett
👤 PersonAppearances Over Time
Podcast Appearances
For example, this is Arlo, the main character, and here with him we can do whatever we want to with moving him around and stuff. Everything is in this actual...
For example, this is Arlo, the main character, and here with him we can do whatever we want to with moving him around and stuff. Everything is in this actual...
Yeah. Well, I mean like, it's the same thing with him, right? Like we, we, we have to crush it down a little bit, but he is all like individual, uh, separate pieces that are like 2d assets that we've squished down let me see if this is really cool this is awesome you can see what he is underneath you know oh yeah yeah okay
Yeah. Well, I mean like, it's the same thing with him, right? Like we, we, we have to crush it down a little bit, but he is all like individual, uh, separate pieces that are like 2d assets that we've squished down let me see if this is really cool this is awesome you can see what he is underneath you know oh yeah yeah okay
Yeah. Well, I mean like, it's the same thing with him, right? Like we, we, we have to crush it down a little bit, but he is all like individual, uh, separate pieces that are like 2d assets that we've squished down let me see if this is really cool this is awesome you can see what he is underneath you know oh yeah yeah okay
Yeah. Yeah. I mean, with Tales of Iron 2, I think there's close to a thousand individual weapons, armors and helmets and things. Yeah. Wow.
Yeah. Yeah. I mean, with Tales of Iron 2, I think there's close to a thousand individual weapons, armors and helmets and things. Yeah. Wow.
Yeah. Yeah. I mean, with Tales of Iron 2, I think there's close to a thousand individual weapons, armors and helmets and things. Yeah. Wow.
So yeah, me, Dan and Martin, we all went to university together. And then Matt and Nathan, the two coders, they went to university together at a separate university. But me, Dan and Martin, we all, we graduated. And then there was a competition in Scotland called Dare to be Digital, which is like recent graduates or last year students go there and they have like two months, you make a game.
So yeah, me, Dan and Martin, we all went to university together. And then Matt and Nathan, the two coders, they went to university together at a separate university. But me, Dan and Martin, we all, we graduated. And then there was a competition in Scotland called Dare to be Digital, which is like recent graduates or last year students go there and they have like two months, you make a game.
So yeah, me, Dan and Martin, we all went to university together. And then Matt and Nathan, the two coders, they went to university together at a separate university. But me, Dan and Martin, we all, we graduated. And then there was a competition in Scotland called Dare to be Digital, which is like recent graduates or last year students go there and they have like two months, you make a game.
And then at the end of it,
And then at the end of it,
And then at the end of it,
like people from industry come around and view and mark them and give you awards and that so we made a little random game there and then people from sony x dev actually came and looked in it was like we don't like this game but we want to see what else is from you and dan had his final major project from uni which was called the lost bear and then they really liked that and they gave us funding for that so we made a demo in six months for the lost bear which was
like people from industry come around and view and mark them and give you awards and that so we made a little random game there and then people from sony x dev actually came and looked in it was like we don't like this game but we want to see what else is from you and dan had his final major project from uni which was called the lost bear and then they really liked that and they gave us funding for that so we made a demo in six months for the lost bear which was
like people from industry come around and view and mark them and give you awards and that so we made a little random game there and then people from sony x dev actually came and looked in it was like we don't like this game but we want to see what else is from you and dan had his final major project from uni which was called the lost bear and then they really liked that and they gave us funding for that so we made a demo in six months for the lost bear which was
going to be a 2d cinematic platformer then that got picked up and then for a series of events which is long and sad and miserable it became a 2d vr platformer that we made in like a year and a bit and then that came out and then from there we got funding for tales of iron and you know just kind of like
going to be a 2d cinematic platformer then that got picked up and then for a series of events which is long and sad and miserable it became a 2d vr platformer that we made in like a year and a bit and then that came out and then from there we got funding for tales of iron and you know just kind of like
going to be a 2d cinematic platformer then that got picked up and then for a series of events which is long and sad and miserable it became a 2d vr platformer that we made in like a year and a bit and then that came out and then from there we got funding for tales of iron and you know just kind of like