Jake Decker
👤 PersonAppearances Over Time
Podcast Appearances
Woo!
Woo!
Thanks for having me. It's been a while. I think I was telling you last time I was on this was like 2017 or 2018 or something. It was right before Red Dead or right after Red Dead came out or something.
Thanks for having me. It's been a while. I think I was telling you last time I was on this was like 2017 or 2018 or something. It was right before Red Dead or right after Red Dead came out or something.
Yeah, 2018. So it's been a while.
Yeah, 2018. So it's been a while.
I was here for the studio launch, saw your game show live, which was great.
I was here for the studio launch, saw your game show live, which was great.
No, I was actually here, what, less than a year ago to like, but it was like a technical scout sort of thing because we just built a new studio at GameSpot and we needed advice from the best.
No, I was actually here, what, less than a year ago to like, but it was like a technical scout sort of thing because we just built a new studio at GameSpot and we needed advice from the best.
It's the power block. Yeah, essentially we're streaming from like 8 a.m. to 2, 3, 4, depending on how the schedule runs. But pretty much every day it rotates between Giant Bomb content to GameSpot content. A lot of live streams, a lot of shows. Oh, yeah. It's been fun, though.
It's the power block. Yeah, essentially we're streaming from like 8 a.m. to 2, 3, 4, depending on how the schedule runs. But pretty much every day it rotates between Giant Bomb content to GameSpot content. A lot of live streams, a lot of shows. Oh, yeah. It's been fun, though.
Yeah.
Yeah.
Yeah. Oh, God, where to start? So in September, myself and Jean-Luc Seipke and Chris Morris, a couple of GameSpot producers, flew to Prague to interview around seven developers that evacuated Ukraine right before Russia invaded. And then we interviewed two developers who are still in Kiev in Ukraine over Zoom. We didn't go to Ukraine.
Yeah. Oh, God, where to start? So in September, myself and Jean-Luc Seipke and Chris Morris, a couple of GameSpot producers, flew to Prague to interview around seven developers that evacuated Ukraine right before Russia invaded. And then we interviewed two developers who are still in Kiev in Ukraine over Zoom. We didn't go to Ukraine.
Um, and yeah, this is the result of God, six months of work, seven months of work. Uh, but it basically is documenting kind of the last couple months of development for stalker two and the incredible journey that the developers went through in order to get this game out the door. Uh, it is a miracle that this game came out.
Um, and yeah, this is the result of God, six months of work, seven months of work. Uh, but it basically is documenting kind of the last couple months of development for stalker two and the incredible journey that the developers went through in order to get this game out the door. Uh, it is a miracle that this game came out.
Like they dealt with obviously the invasion, Russian hackers, uh, a fire in the studio that took out an entire floor or most of a floor, uh, COVID of course like it was announced in 2018 they had to like relocate everyone like you know a lot of people did here as well yeah but yeah it is not a fun watch I'll say that much but I think it's
Like they dealt with obviously the invasion, Russian hackers, uh, a fire in the studio that took out an entire floor or most of a floor, uh, COVID of course like it was announced in 2018 they had to like relocate everyone like you know a lot of people did here as well yeah but yeah it is not a fun watch I'll say that much but I think it's