Jane
๐ค SpeakerAppearances Over Time
Podcast Appearances
Out of a million podcasts, number 18. So that is pretty awesome, guys. Wow.
Out of a million podcasts, number 18. So that is pretty awesome, guys. Wow.
Out of a million podcasts, number 18. So that is pretty awesome, guys. Wow.
Yeah, it was for me, for certain. So you mentioned that they alluded to it in the trailer, and I think they did, but still, when I saw it, I was like, whoa! Oh my god, like, immediate stakes raised, like, right off the bat. Like, these guys don't stand a chance, you know what I'm saying? It must be, it must, you know, it rings to me like, um...
Yeah, it was for me, for certain. So you mentioned that they alluded to it in the trailer, and I think they did, but still, when I saw it, I was like, whoa! Oh my god, like, immediate stakes raised, like, right off the bat. Like, these guys don't stand a chance, you know what I'm saying? It must be, it must, you know, it rings to me like, um...
Yeah, it was for me, for certain. So you mentioned that they alluded to it in the trailer, and I think they did, but still, when I saw it, I was like, whoa! Oh my god, like, immediate stakes raised, like, right off the bat. Like, these guys don't stand a chance, you know what I'm saying? It must be, it must, you know, it rings to me like, um...
in world war ii normandy like when they were storming the beach and it's like you've just got like all these troops and the boats heading towards the beach with an unknown future and as soon as they get let out let out they're just mowed down absolutely mowed down it's like How absolutely helpless and vulnerable we are. I don't know.
in world war ii normandy like when they were storming the beach and it's like you've just got like all these troops and the boats heading towards the beach with an unknown future and as soon as they get let out let out they're just mowed down absolutely mowed down it's like How absolutely helpless and vulnerable we are. I don't know.
in world war ii normandy like when they were storming the beach and it's like you've just got like all these troops and the boats heading towards the beach with an unknown future and as soon as they get let out let out they're just mowed down absolutely mowed down it's like How absolutely helpless and vulnerable we are. I don't know.
I thought it was just such a brilliant and shocking way to get them into the world.
I thought it was just such a brilliant and shocking way to get them into the world.
I thought it was just such a brilliant and shocking way to get them into the world.
like the ground that one of the most iconic sounds in video games already.
like the ground that one of the most iconic sounds in video games already.
like the ground that one of the most iconic sounds in video games already.
Not at this point, but something that I loved, and I guess we won't go into it too far, but there is a very hard pivot at the end of Act 2 with regards to the direction of the game. And when we were exploring Act 1 and Act 2, there were certain design choices that you go like, does that even really fit in this game? Where does this art direction come from?
Not at this point, but something that I loved, and I guess we won't go into it too far, but there is a very hard pivot at the end of Act 2 with regards to the direction of the game. And when we were exploring Act 1 and Act 2, there were certain design choices that you go like, does that even really fit in this game? Where does this art direction come from?
Not at this point, but something that I loved, and I guess we won't go into it too far, but there is a very hard pivot at the end of Act 2 with regards to the direction of the game. And when we were exploring Act 1 and Act 2, there were certain design choices that you go like, does that even really fit in this game? Where does this art direction come from?
And I was noticing that some in, in act one and two, and it sets up just a great set of spoilers for act three. But, you know, what I started to notice going into act one was certain consistent aesthetics that ended up leading to a big pay payoff that we'll get to in a moment. So like the, The, uh, the, the, the gesturals for instance, was one of them.
And I was noticing that some in, in act one and two, and it sets up just a great set of spoilers for act three. But, you know, what I started to notice going into act one was certain consistent aesthetics that ended up leading to a big pay payoff that we'll get to in a moment. So like the, The, uh, the, the, the gesturals for instance, was one of them.