Jane
๐ค SpeakerAppearances Over Time
Podcast Appearances
Yeah, they snuck that shooting in, that shooting dynamic in pretty cleverly. Like, did you get to some of the Patank, you know, the little, like, circle? Like, I remember, like, gosh, this thing is freaking hard to kill. And, like, what I didn't realize is, like, you shoot the orb and then the orb is kind of all over the place and they cast Dizzy on. Yeah, exactly.
Yeah, that's the order they recommended. Yeah, that's kind of what I did too.
Yeah, that's the order they recommended. Yeah, that's kind of what I did too.
Yeah, that's the order they recommended. Yeah, that's kind of what I did too.
This is really where it went from being kind of a linear, pretty straightforward story about, you know, hopelessness and a grand antagonist and, you know, some supporting characters to a, oh, wow, this is a lot deeper than I thought.
This is really where it went from being kind of a linear, pretty straightforward story about, you know, hopelessness and a grand antagonist and, you know, some supporting characters to a, oh, wow, this is a lot deeper than I thought.
This is really where it went from being kind of a linear, pretty straightforward story about, you know, hopelessness and a grand antagonist and, you know, some supporting characters to a, oh, wow, this is a lot deeper than I thought.
Yeah. And I don't know if it's too early to say this, but, you know, that it ends up becoming like the story is about the cycle of grief, you know, like rather, rather than just like fighting some big world ending enemy, it's like this perpetual cycle of grief that you're, you're playing through and how the different parties, parties are affected by it and stuff, man. I just, dude, I'm like,
Yeah. And I don't know if it's too early to say this, but, you know, that it ends up becoming like the story is about the cycle of grief, you know, like rather, rather than just like fighting some big world ending enemy, it's like this perpetual cycle of grief that you're, you're playing through and how the different parties, parties are affected by it and stuff, man. I just, dude, I'm like,
Yeah. And I don't know if it's too early to say this, but, you know, that it ends up becoming like the story is about the cycle of grief, you know, like rather, rather than just like fighting some big world ending enemy, it's like this perpetual cycle of grief that you're, you're playing through and how the different parties, parties are affected by it and stuff, man. I just, dude, I'm like,
The DeSondre family.
The DeSondre family.
The DeSondre family.
Yeah. I actually put my thoughts and kind of summarized the story to this point because it took... I had to like... It's hard. Well, yeah.
Yeah. I actually put my thoughts and kind of summarized the story to this point because it took... I had to like... It's hard. Well, yeah.
Yeah. I actually put my thoughts and kind of summarized the story to this point because it took... I had to like... It's hard. Well, yeah.
Okay, so... So here's kind of the brief summary, all right? The DeSondra family, as Josh was saying, it's Renoir, who's the father, Aline, who's the mother, Clea, who is the sister, Verso, who's the brother, and Alicia, who also is Mael in the game. They possess the ability to create these immersive worlds through painting on a canvas.
Okay, so... So here's kind of the brief summary, all right? The DeSondra family, as Josh was saying, it's Renoir, who's the father, Aline, who's the mother, Clea, who is the sister, Verso, who's the brother, and Alicia, who also is Mael in the game. They possess the ability to create these immersive worlds through painting on a canvas.
Okay, so... So here's kind of the brief summary, all right? The DeSondra family, as Josh was saying, it's Renoir, who's the father, Aline, who's the mother, Clea, who is the sister, Verso, who's the brother, and Alicia, who also is Mael in the game. They possess the ability to create these immersive worlds through painting on a canvas.
that are powered by their thoughts and their painting styles, and they bring things that are in their real life into the game, like Monoko and I can't remember the little totem's name, like Monoko's friend's name.