Janko
๐ค SpeakerAppearances Over Time
Podcast Appearances
So keep an eye on your reserve supply.
A nice little rhyme there to get us out.
But they point out the things that changed or why they've changed them.
You know what I mean?
Yeah, exactly.
That's another lever, right?
To balance.
Whereas before the way that they were doing it, it still had balancing impacts, but it was like, okay, you get less reserve ammo or you get less ammo to fire in general.
Now, you know, with both of them in play, it can be, you can envision... This weapon's for more active spots.
The CZ got more ammo though, right?
So it's got a whole extra mag.
So the fact now, the CZ before, it was like you could shoot 12 and then you'd only have another 12.
Well, now you have a little bit more.
I wonder if we'll see more use out of that because it's really just up close, get a kill and then upgrade into a weapon.
I remember talking to one of the devs about it and they were like, yeah, that's kind of how we think this gun should be used or that's how we think it would be used.
And I was like, yeah, but if you're playing against top teams in Counter-Strike, if you have the CZ up close and you get one and then you can't immediately pick up that weapon because you're probably traded, right?
you know teams at the higher level of playing counter-strike when they should be able to trade off scenarios like that so it doesn't really work like that um in practice but at the same time we have matchmaking we have premiere and and it can work in those environments
What do you guys make of the other parts of the update?
Do you guys have a read?
It's probably less important for you guys.