Jason Hill
👤 PersonAppearances Over Time
Podcast Appearances
We started actually developing it in January 2021. And then the first MVP launched in beta the end of 2021. We had about six developers and Right off the bat, I would say if anyone's considering building an app, be careful. They're expensive.
We started actually developing it in January 2021. And then the first MVP launched in beta the end of 2021. We had about six developers and Right off the bat, I would say if anyone's considering building an app, be careful. They're expensive.
And most of these apps, of course, run out of funding because they start building them and don't realize it's just as expensive to maintain them after you build them because the audience that you're serving is going to recommend different features to be built out.
And most of these apps, of course, run out of funding because they start building them and don't realize it's just as expensive to maintain them after you build them because the audience that you're serving is going to recommend different features to be built out.
And most of these apps, of course, run out of funding because they start building them and don't realize it's just as expensive to maintain them after you build them because the audience that you're serving is going to recommend different features to be built out.
And everything you put on paper, if you're building a company like Owl where it doesn't really exist, they're going to run into just feedback that you did not see coming. You know, what you put on paper, just you can't see how the audience really going to see it. The first six months, there wasn't much I was doing other than making recommendations because the developers were coding the entire app.
And everything you put on paper, if you're building a company like Owl where it doesn't really exist, they're going to run into just feedback that you did not see coming. You know, what you put on paper, just you can't see how the audience really going to see it. The first six months, there wasn't much I was doing other than making recommendations because the developers were coding the entire app.
And everything you put on paper, if you're building a company like Owl where it doesn't really exist, they're going to run into just feedback that you did not see coming. You know, what you put on paper, just you can't see how the audience really going to see it. The first six months, there wasn't much I was doing other than making recommendations because the developers were coding the entire app.
But after it went into beta, that's where I really stepped in. The hardest thing in the world is get your first hundred downloads, right? You think people will go into a platform like TestFlight, download it, and then you find out, you know, that it's not so easy to download TestFlight. It's really for developers. And it's really hard to test a marketplace with limited capital, right?
But after it went into beta, that's where I really stepped in. The hardest thing in the world is get your first hundred downloads, right? You think people will go into a platform like TestFlight, download it, and then you find out, you know, that it's not so easy to download TestFlight. It's really for developers. And it's really hard to test a marketplace with limited capital, right?
But after it went into beta, that's where I really stepped in. The hardest thing in the world is get your first hundred downloads, right? You think people will go into a platform like TestFlight, download it, and then you find out, you know, that it's not so easy to download TestFlight. It's really for developers. And it's really hard to test a marketplace with limited capital, right?
If you're not trying to pay users to come in and test things, you're utilizing your network, it's really difficult. We built it on React Native, so that way it could go on Android and Apple simultaneously. And there's a lot of backend technology, of course, tied to OWL. We have to use this platform called Agora for the one-on-one audio calls. We had to custom design our entire back office, right?
If you're not trying to pay users to come in and test things, you're utilizing your network, it's really difficult. We built it on React Native, so that way it could go on Android and Apple simultaneously. And there's a lot of backend technology, of course, tied to OWL. We have to use this platform called Agora for the one-on-one audio calls. We had to custom design our entire back office, right?
If you're not trying to pay users to come in and test things, you're utilizing your network, it's really difficult. We built it on React Native, so that way it could go on Android and Apple simultaneously. And there's a lot of backend technology, of course, tied to OWL. We have to use this platform called Agora for the one-on-one audio calls. We had to custom design our entire back office, right?
Because if we wanted to scale up to millions of users, we knew that we had to have a really clean back office and everything's attached to Stripe behind the scenes as our payment processor. And when we're dealing with money, we have to be very cautious. When somebody has a dollar missing out of their account, they will go right to Apple and leave you a negative review or the Google Play Store.
Because if we wanted to scale up to millions of users, we knew that we had to have a really clean back office and everything's attached to Stripe behind the scenes as our payment processor. And when we're dealing with money, we have to be very cautious. When somebody has a dollar missing out of their account, they will go right to Apple and leave you a negative review or the Google Play Store.
Because if we wanted to scale up to millions of users, we knew that we had to have a really clean back office and everything's attached to Stripe behind the scenes as our payment processor. And when we're dealing with money, we have to be very cautious. When somebody has a dollar missing out of their account, they will go right to Apple and leave you a negative review or the Google Play Store.
When it was built on paper, we didn't have a refund strategy. What happens if the call drops? You know, the person that needs a refund. So we hold money in suspense and we had to build a whole proprietary system around that. So we just found that the MVP wasn't ready to launch officially.
When it was built on paper, we didn't have a refund strategy. What happens if the call drops? You know, the person that needs a refund. So we hold money in suspense and we had to build a whole proprietary system around that. So we just found that the MVP wasn't ready to launch officially.
When it was built on paper, we didn't have a refund strategy. What happens if the call drops? You know, the person that needs a refund. So we hold money in suspense and we had to build a whole proprietary system around that. So we just found that the MVP wasn't ready to launch officially.