Jason Schreier
๐ค SpeakerAppearances Over Time
Podcast Appearances
Actually, I did talk about this, how that's kind of like...
An old fashioned way of doing things where it's like you got your your PC gamer show reveal and then you you have your coverage there and then you come back in the show the next year, et cetera, et cetera.
I think a more successful approach these days is a lot more community driven and just kind of trying to find your people and your audience and like.
like drive word of mouth allow people find a thousand people or a hundred people or whatever and and get them into your closed beta and get feedback from them and get word of mouth going among those people and then try to get them telling their friends and um it just feels like it's a different world because the market is so crazy and there's so many games out there
Yeah, there's definitely a question of whether traditional advertising works anymore, or, I mean, to the extent that it ever did, because advertising is always a little bit hard to measure.
And I guess I'll throw out there, at least, the two of you are aware of the controversy around geese and some other bands, like the sort of industry plants, marketing firm stuff.
Maddie is nodding, Jason, you look like you're nodding.
Feel free to summarize it.
Just sum it up, yeah.
OK, yeah, I'll summarize it for listeners anyways.
I'll do my best.
So Geese is a band.
They've been around for a while.
They're good.
People like them.
They have been a kind of a niche rock band for years.
And then they really kind of blew up a little while back.
And basically, there's way too much for me to get into.
And it's not like there aren't that many clear answers.
So it's not something I want to go too deep into.