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Jason Schreier

πŸ‘€ Speaker
4471 total appearances
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Appearances Over Time

Podcast Appearances

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

It is very clearly two games smashed together.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

And I would say that overall, I enjoyed the first half much more than the second, but I did not enjoy the second part, even if the

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

Some of the Raccoon City sections were a little too drawn out.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

But one thing I do appreciate in both that first part and then also in the arc center at the end of the game is I do appreciate getting the experience of being grace and being spooked out and like having to use all your energy, all your resources just to take out one zombie and then

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

doing the same section as Leon and just blowing through everything.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

It's a fun little perspective shift that I think is a, is a cool way to play around with gameplay.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

Um, but yeah, I really enjoyed it overall.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

Um, just, there was a lot to like about this game, I would say.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

And it's also incredibly well designed, the level design in this game, um,

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

The way that just kind of like you'll never be backtracking, but you will revisit the same areas in all sorts of different ways.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

You'll go through a tunnel here that leads you just to the right spot where you can see just out of reach exactly where you need to go.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

It's just very theme park in, I think, a very positive way.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

It guides you along with just the right amount of invisible hand.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

And I know I like not all games should do that.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

But for a game like this, it works really well.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

Don't forget, Kirk, though, the Resident Evil 4 remake does not have the tank controls of the original Resident Evil 4, which really, I think, would make you feel much less like it's inspired Gears of War.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

Because when you play that game, you can't move and shoot at the same time, which is a very clunky feeling.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

You should try, if you want a real thought, fun, just an experiment, you should try getting a copy of the original game and checking that out, because it's a little whack, I would say.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

No, I mean, well, recently.

Triple Click
Beanscast: Resident Evil Requiem [TEASER]

Like, have you played it recently?