Jason Schreier
๐ค SpeakerAppearances Over Time
Podcast Appearances
I think it's both. I think there are a couple of things that are specific to Blizzard.
I think it's both. I think there are a couple of things that are specific to Blizzard.
I mean, first and foremost, Blizzard over the years became so beloved that when, in 2021, California sued Activision Blizzard for sexual misconduct and discrimination, and a lot of the allegations were about Blizzard, the reason it resonated so strongly, I think, is because Blizzard was so beloved that people were like, oh my god, like... Come on, Blizzard? We love Blizzard.
I mean, first and foremost, Blizzard over the years became so beloved that when, in 2021, California sued Activision Blizzard for sexual misconduct and discrimination, and a lot of the allegations were about Blizzard, the reason it resonated so strongly, I think, is because Blizzard was so beloved that people were like, oh my god, like... Come on, Blizzard? We love Blizzard.
I mean, first and foremost, Blizzard over the years became so beloved that when, in 2021, California sued Activision Blizzard for sexual misconduct and discrimination, and a lot of the allegations were about Blizzard, the reason it resonated so strongly, I think, is because Blizzard was so beloved that people were like, oh my god, like... Come on, Blizzard? We love Blizzard.
It'd be like workplace misconduct allegations coming out of Nintendo. It's like one of the most beloved gaming companies on the planet. So that was a big part of it. I think, yeah, a lot of companies were like this in the 90s. Some changed, some evolved, some didn't, some really struggled to. I think it's really difficult for a company to change its culture.
It'd be like workplace misconduct allegations coming out of Nintendo. It's like one of the most beloved gaming companies on the planet. So that was a big part of it. I think, yeah, a lot of companies were like this in the 90s. Some changed, some evolved, some didn't, some really struggled to. I think it's really difficult for a company to change its culture.
It'd be like workplace misconduct allegations coming out of Nintendo. It's like one of the most beloved gaming companies on the planet. So that was a big part of it. I think, yeah, a lot of companies were like this in the 90s. Some changed, some evolved, some didn't, some really struggled to. I think it's really difficult for a company to change its culture.
And it's especially difficult when you're a company like Blizzard, where tenure is really valued above a lot of other things. Tenure really matters at Blizzard. People used to say, oh, you've only been here for five years. You don't know Blizzard, right? Because there were people who stayed there for 20 plus years. That causes a couple of problems.
And it's especially difficult when you're a company like Blizzard, where tenure is really valued above a lot of other things. Tenure really matters at Blizzard. People used to say, oh, you've only been here for five years. You don't know Blizzard, right? Because there were people who stayed there for 20 plus years. That causes a couple of problems.
And it's especially difficult when you're a company like Blizzard, where tenure is really valued above a lot of other things. Tenure really matters at Blizzard. People used to say, oh, you've only been here for five years. You don't know Blizzard, right? Because there were people who stayed there for 20 plus years. That causes a couple of problems.
One is that if you're kind of a problematic or borderline problematic person... you're kind of entrenched in the company and it's kind of like, oh, he is the creepy uncle, whatever. That guy's just being that guy. That's one aspect of it.
One is that if you're kind of a problematic or borderline problematic person... you're kind of entrenched in the company and it's kind of like, oh, he is the creepy uncle, whatever. That guy's just being that guy. That's one aspect of it.
One is that if you're kind of a problematic or borderline problematic person... you're kind of entrenched in the company and it's kind of like, oh, he is the creepy uncle, whatever. That guy's just being that guy. That's one aspect of it.
The other aspect, and this I think is the most kind of insidious, is that a lot of those people who are entrenched in the company and at the highest levels of the company are men because That's who was there at Blizzard in the 90s. So if you're a woman coming into Blizzard in, say, 2004, and you're like, oh, I love video games. I grew up playing Warcraft. I want to come work at Blizzard.
The other aspect, and this I think is the most kind of insidious, is that a lot of those people who are entrenched in the company and at the highest levels of the company are men because That's who was there at Blizzard in the 90s. So if you're a woman coming into Blizzard in, say, 2004, and you're like, oh, I love video games. I grew up playing Warcraft. I want to come work at Blizzard.
The other aspect, and this I think is the most kind of insidious, is that a lot of those people who are entrenched in the company and at the highest levels of the company are men because That's who was there at Blizzard in the 90s. So if you're a woman coming into Blizzard in, say, 2004, and you're like, oh, I love video games. I grew up playing Warcraft. I want to come work at Blizzard.
This is really cool. It's hard to see a path to promotion and making your way up. And there are a lot of barriers that are in your way because the company is run by men. And that has never changed. Blizzard has been around for almost 34 years now. And to this day, the company has never had a female creative director on one of its games, which is a crazy fact.
This is really cool. It's hard to see a path to promotion and making your way up. And there are a lot of barriers that are in your way because the company is run by men. And that has never changed. Blizzard has been around for almost 34 years now. And to this day, the company has never had a female creative director on one of its games, which is a crazy fact.
This is really cool. It's hard to see a path to promotion and making your way up. And there are a lot of barriers that are in your way because the company is run by men. And that has never changed. Blizzard has been around for almost 34 years now. And to this day, the company has never had a female creative director on one of its games, which is a crazy fact.