Jason Schreier
π€ SpeakerAppearances Over Time
Podcast Appearances
Like he was like, of course there's like nuance here.
Like, but the, the, the core idea is like nothing, no content, no generative AI content is in this game.
I was like, wow, you are saying things that gamers will love to hear.
Well, and I would imagine now, given how many developers now have had to eat crow after it turns out there's, like, gen AI art in the background of some scene that, like, probably half the people on the team didn't even know was there.
Like, I can imagine now going around and being like, guys, please don't do this to me.
Like, just promise me you didn't do this to me.
so funny because it feels like like that almost feels like uh just a a gut response to this idea that they're gonna be launching this game under the shadow of this controversy surrounding disco elysium and all it's just like we want to do anything possible that is the opposite of controversy that will make people realize we're like that that we're trying to do what's right here despite what's all this legal drama and the uh people quitting and all of that stuff that happened in the past
Um, and yeah, I mean, it seems like, uh, uh, obviously this is a new team of people who worked really hard making this game, um, obviously a messy intractable situation.
So I'm not going to be like, I'm not going to tell people how to feel one way or another about what happened to those creatives.
Um, but this feels like it's kind of something new, uh, that is, that is out there and zero praise.
I'll be very interested to see what it's like.
A spy game in that style sounds pretty cool, and it was a lot of fun playing Esoteric Ebbs, so I'm apparently infinitely hungry for this type of game, so I'll play another one.
It's funny you say that, because I was a little bit kind of fatigued on them after playing Esoteric Ebbs.
I was like, I don't know if I have it in me for another one of these types of games.
There will probably come a point, and maybe this game will be that point where I feel that way.
I kind of would have said that starting at Soteric Eb, though.
It's like, one Disco Elysium was plenty.
The game was pretty singular.
I don't know if I can do this again.
And even at the beginning of that game, especially when they're coming at you with all the proper nouns and it's so complicated, part of my brain, I think we talked about this in that triple play.