Jeff Grubb
๐ค SpeakerAppearances Over Time
Podcast Appearances
That was like the moment for a huge portion of that slightly more casual audience. It's like, that's the game for me. I've been waiting for 10 years. Here it is. And we saw what that could do. That like just ran through the industry, was a massive thing, was this inflection point for selling consoles again. This will definitely be that, but even bigger.
That was like the moment for a huge portion of that slightly more casual audience. It's like, that's the game for me. I've been waiting for 10 years. Here it is. And we saw what that could do. That like just ran through the industry, was a massive thing, was this inflection point for selling consoles again. This will definitely be that, but even bigger.
It will be even larger in terms of its impact. Now, does that help other people who make games? I'm pretty skeptical of that. It feels like this is money that goes to Take-Two and Rockstar, and sure, more people have consoles, but they're going to spend all that time playing GTA and GTA Online. And I don't know how many more other games they're going to buy. They'll probably go play more Fortnite.
It will be even larger in terms of its impact. Now, does that help other people who make games? I'm pretty skeptical of that. It feels like this is money that goes to Take-Two and Rockstar, and sure, more people have consoles, but they're going to spend all that time playing GTA and GTA Online. And I don't know how many more other games they're going to buy. They'll probably go play more Fortnite.
So I guess that's the other game that benefits from this.
So I guess that's the other game that benefits from this.
we're definitely at a point where it's like, they can come out and kind of tell us whatever they want. And we're going to be hanging on every word. Cause I just want to see what the, what this team can do real quick in the chat, the super chat from Tyler paid about what's better Skyrim's release of 11, 11, 11, or GTA six is six, two, six, two, six. I'm like, Oh, that is pretty good.
we're definitely at a point where it's like, they can come out and kind of tell us whatever they want. And we're going to be hanging on every word. Cause I just want to see what the, what this team can do real quick in the chat, the super chat from Tyler paid about what's better Skyrim's release of 11, 11, 11, or GTA six is six, two, six, two, six. I'm like, Oh, that is pretty good.
And it was like, it's coming out in may, not June. I'm like, Oh yeah. I also forgot the number there. So it's five, 26, 26, six, it's, you know, GTA six, GT online too. That's really clever, but, No, it's Skyrim.
And it was like, it's coming out in may, not June. I'm like, Oh yeah. I also forgot the number there. So it's five, 26, 26, six, it's, you know, GTA six, GT online too. That's really clever, but, No, it's Skyrim.
I counterpicked GTA 6 in our fantasy draft, so I'm all good over here.
I counterpicked GTA 6 in our fantasy draft, so I'm all good over here.
Yeah, I do expect GTA 6 to be the key game that really makes the PS5 Pro feel necessary in some ways. And a lot of other games that are taking advantage of the PS5 Pro don't maybe feel that same exact way. But yeah, I don't think PS5 Pro is necessarily hurting all that much. It's probably selling right around what PS4 Pro did.
Yeah, I do expect GTA 6 to be the key game that really makes the PS5 Pro feel necessary in some ways. And a lot of other games that are taking advantage of the PS5 Pro don't maybe feel that same exact way. But yeah, I don't think PS5 Pro is necessarily hurting all that much. It's probably selling right around what PS4 Pro did.
And there's not much that's going to change that, even GTA 6, which when that comes out... It's also going to sell a lot of standard PS5s. In fact, it'll sell a lot more standard PS5s.
And there's not much that's going to change that, even GTA 6, which when that comes out... It's also going to sell a lot of standard PS5s. In fact, it'll sell a lot more standard PS5s.
Yeah, you know, I can only speak for myself and even then can only really say so much. But I'll say that I really loved working at Giant Bomb and it was it was a privilege. It was something that I did dream about. It was it was awesome to make it happen. It was never, never perfect. But, you know, I've never worked a perfect job. So what am I even talking about?
Yeah, you know, I can only speak for myself and even then can only really say so much. But I'll say that I really loved working at Giant Bomb and it was it was a privilege. It was something that I did dream about. It was it was awesome to make it happen. It was never, never perfect. But, you know, I've never worked a perfect job. So what am I even talking about?
It was really awesome to be a part of. A big part of that was getting to work with the people I got to work with, who I continue to just think the world of. These things, they happen. And I don't think it's out of pocket to say corporations do struggle to figure out what they want from their media businesses. That's a pretty common thing. I don't think that's unique to fandom.
It was really awesome to be a part of. A big part of that was getting to work with the people I got to work with, who I continue to just think the world of. These things, they happen. And I don't think it's out of pocket to say corporations do struggle to figure out what they want from their media businesses. That's a pretty common thing. I don't think that's unique to fandom.