Jeff Siewert
๐ค SpeakerAppearances Over Time
Podcast Appearances
Yeah, yaw rate's a good way to put it, okay?
And then some of them are going to come out with, you know, fairly high yaw rate, around eight radians a second.
OK.
And so it's a it's a luck of the draw which one you're going to get.
And if you go closer to zero, there is this little spot just shy of zero where kind of everything is under four radians per second.
So so, you know, you're you're going to think you see patterns and folks call them nodes, nodes or velocity nodes.
particularly are garbage.
Dispersion nodes are probably real, but because you can't get the velocity variability to zero, you can't access these nodes and plan to live within one.
So that's the blue dots.
The yellow dots or the orange dots are what's called the cross-velocity
So that's the bullet just translating laterally sideways.
And this could be left, right, up, down.
It kind of doesn't matter.
And with the yaw rate part, the wobble part,
those also can be kind of anywhere around the clock looking downrange.
So this just tells you kind of what the absolute values are.
It doesn't give you any sense for direction or, it does tell you magnitude, but it doesn't tell you where the bullets, these bullets are going to land.
But it's interesting to note that
the responses for the different propellants are kind of wildly different.
And that's why changing the propellant can have such a large effect on the dispersion behavior we see for our bullets.