Jensen Huang
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Appearances Over Time
Podcast Appearances
Every supplier has a lot of projects going on and he, he make it, he made it, he makes it his business that he's the top priority of everybody else's, you know, projects.
And so he, he does that by demonstrating.
That's right.
Well, first of all, co-design is a ultimate systems engineering problem.
And so we approach the work that we do from that principle.
The other thing that we do, and this is a philosophy, a thought, a state of mind, I guess, a method that I started 30 years ago, and it's called the speed of light.
The speed of light is not just about the speed.
The speed of light is my shorthand for what's the limit of what physics can do.
And so everything that we do is compared against the speed of light.
Memory speed, math speed, power, cost, time, effort, number of people, manufacturing cycle time.
And when you think about latency versus throughput, when you think about cost versus throughput, cost versus capacity, all of these things
you test against the speed of light to achieve all of these different constraints separately.
And then when you consider it together, you know you have to make compromises because a system that achieves extremely low latency versus a system that achieves very high throughput,
are architected fundamentally differently.
But you want to know what's the speed of light of a system that achieves high throughput?
What's the speed of light of a system that achieves low latency?
And then when you think about the total system, you could make trade-offs.
And so I force everybody to think about what's the first principles, the limits, the physical limits of
for everything before we do anything.
And we test everything against that.